# Computation of Collisions using C++ So, I started this project using Python, but Python isn't fast enough any more. Sooo... ... I'm using C++ from now on. --- So, the plan is: 1. Running a Python-script (download_data.py) using C++ to fetch the data from the web. 2. Parsing the Data using C++. 3. Calculating the needed values. 4. Blender... . 5. Calculating Collisions. --- Compile using: $ g++ main.cpp Run using: $ ./a.out --- # Variables ## Values 1. name 2. line number 1 3. classification 4. launch year 5. launch number 6. launch piece 7. epoch year 8. epoch day fraction 9. epoch day 10. epoch time 11. first time derivative 12. second time derivative 13. BSTAR Drag Term 14. Num0 15. Element Set Number 16. Checksum 1 17. Line number 2 ################### LINE 2 ########### 18. Number 2 19. Inclination 20. RAAN 21. Eccentricity 22. Argument of Perigee 23. Mean Anomaly 24. Mean Motion 25. Revolution 26. Checksum 2 ## categorys 1. ## satNr should be clear (1 -> n).