# Computation of Collisions using C++ So, I started this project using Python, but Python isn't fast enough any more. Sooo... ... I'm using C++ from now on. --- So, the plan is: 1. Running a Python-script (download_data.py) using C++ to fetch the data from the web. 2. Parsing the Data using C++. 3. Calculating the needed values. 4. Blender... . 5. Calculating Collisions. --- Compile using: $ g++ main.cpp Run using: $ ./a.out