// db_actions defines actions on the database // Copyright (C) 2019 Emile Hansmaennel // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . package main import ( "database/sql" "fmt" "git.darknebu.la/GalaxySimulator/structs" _ "github.com/lib/pq" "log" "strconv" ) const ( DB_USER = "postgres" DB_NAME = "postgres" DB_SSLMODE = "disable" ) // connectToDB returns a pointer to an sql database writing to the database func connectToDB() *sql.DB { connStr := fmt.Sprintf("user=%s dbname=%s sslmode=%s", DB_USER, DB_NAME, DB_SSLMODE) db := dbConnect(connStr) return db } // dbConnect connects to a PostgreSQL database func dbConnect(connStr string) *sql.DB { // connect to the database db, err := sql.Open("postgres", connStr) if err != nil { log.Fatalf("[E] connection: %v", err) } return db } func newTree(db *sql.DB, width float64) { // get the current max root id query := fmt.Sprintf("SELECT COALESCE(max(root_id), 0) FROM nodes") var currentMaxRootID int64 err := db.QueryRow(query).Scan(¤tMaxRootID) if err != nil { log.Fatalf("[E] max root id query: %v", err) } // build the query creating a new node query = fmt.Sprintf("INSERT INTO nodes (box_width, root_id, box_center, depth, isleaf) VALUES (%f, %d, '{0, 0}', 0, TRUE)", width, currentMaxRootID+1) // execute the query _, err = db.Query(query) if err != nil { log.Fatalf("[E] insert new node query: %v", err) } } func insertStar(db *sql.DB, star structs.Star2D, index int64) { // insert the star into the stars table log.Println("[ ] Inserting the star into the stars table") starID := insertIntoStars(star, db) log.Println("[ ] Done") // get the root node id query := fmt.Sprintf("SELECT node_id FROM nodes WHERE root_id=%d", index) var id int64 err := db.QueryRow(query).Scan(&id) if err != nil { log.Fatalf("[E] Get root node id query: %v", err) } // insert the star into the tree (using it's ID) starting at the root log.Println("[ ] Inserting the star into the tree") insertIntoTree(starID, db, id) log.Println("[ ] Done") } // insertIntoStars inserts the given star into the stars table func insertIntoStars(star structs.Star2D, db *sql.DB) int64 { // unpack the star x := star.C.X y := star.C.Y vx := star.V.X vy := star.V.Y m := star.M // build the request query query := fmt.Sprintf("INSERT INTO stars (x, y, vx, vy, m) VALUES (%f, %f, %f, %f, %f) RETURNING star_id", x, y, vx, vy, m) // execute the query var starID int64 err := db.QueryRow(query).Scan(&starID) if err != nil { log.Fatalf("[E] insert query: %v", err) } return starID } func insertIntoTree(starID int64, db *sql.DB, nodeID int64) { // There exist four cases: // | Contains a Star | Does not Contain a Star | // ------------------ + --------------- + ----------------------- + --- // Node is a Leaf | Impossible | insert into node | // | | subdivide | // ------------------ + --------------- + ----------------------- + --- // Node is not a Leaf | insert preexist | insert into the subtree | // | insert new | | // ------------------ + --------------- + ----------------------- + --- // | | | // get the node with the given nodeID // find out if the node contains a star or not containsStar := containsStar(db, nodeID) // find out if the node is a leaf isLeaf := isLeaf(db, nodeID) // if the node is a leaf and contains a star // throw error if isLeaf == true && containsStar == true { log.Fatalf("[E] Node is a leaf and contains a star -> impossible") } // if the node is a leaf and does not contain a star // insert the star into the node and subdivide it if isLeaf == true && containsStar == false { log.Println("[~] isLeaf == true && containsStar == false") directInsert(starID, db, nodeID) subdivide(db, nodeID) } // if the node is not a leaf and contains a star // insert the preexisting star into the correct subtree // insert the new star into the subtree if isLeaf == false && containsStar == true { log.Println("[~] isLeaf == false && containsStar == true") // Stage 1: Inserting the blocking star log.Println("[i] Getting the blocking-Star-ID") blockingStar := getBlockingStar(db, nodeID) log.Println("[i] Done") log.Println("[i] Getting the quadrant the blocking star is inside of") blockingStarQuadrant := quadrant(db, blockingStar, nodeID) log.Println("[i] Done") log.Println("[i] Getting the quadrant node id") quadrantNodeID := getQuadrantNodeID(db, nodeID, blockingStarQuadrant) log.Println("[i] Done") log.Printf("[i] Inserting the star into the new quadrant %d (%d)", quadrantNodeID, blockingStarQuadrant) insertIntoTree(starID, db, quadrantNodeID) log.Println("[i] Done") removeStarFromNode(db, nodeID) log.Println("[i] Getting the blocking-Star-ID") star := getStar(db, starID) log.Println("[i] Done") // Stage 2: Inserting the star that should originally be inserted log.Println("[i] Getting the quadrant the star is inside of") starQuadrant := quadrant(db, star, nodeID) log.Println("[i] Done") log.Println("[i] Getting the quadrant node id") quadrantNodeID = getQuadrantNodeID(db, nodeID, starQuadrant) log.Println("[i] Done") log.Printf("[i] Inserting the star into the new quadrant %d (%d)", quadrantNodeID, starQuadrant) insertIntoTree(starID, db, quadrantNodeID) log.Println("[i] Done") } // if the node is not a leaf and does not contain a star // insert the new star into the subtree if isLeaf == false && containsStar == false { log.Println("[~] isLeaf == false && containsStar == false") directInsert(starID, db, nodeID) } } // containsStar returns true if the node with the given id contains a star // and returns false if not. func containsStar(db *sql.DB, id int64) bool { var starID int64 query := fmt.Sprintf("SELECT star_id FROM nodes WHERE node_id=%d", id) err := db.QueryRow(query).Scan(&starID) if err != nil { log.Fatalf("[E] containsStar query: %v", err) } if starID != 0 { return true } return false } // isLeaf returns true if the node with the given id is a leaf func isLeaf(db *sql.DB, nodeID int64) bool { var isLeaf bool query := fmt.Sprintf("SELECT COALESCE(isleaf, FALSE) FROM nodes WHERE node_id=%d", nodeID) err := db.QueryRow(query).Scan(&isLeaf) if err != nil { log.Fatalf("[E] isLeaf query: %v", err) } if isLeaf == true { return true } return false } // directInsert inserts the star with the given ID into the given node inside of the given database func directInsert(starID int64, db *sql.DB, nodeID int64) { // build the query query := fmt.Sprintf("UPDATE nodes SET star_id=%d WHERE node_id=%d", starID, nodeID) // Execute the query _, err := db.Query(query) if err != nil { log.Fatalf("[E] directInsert query: %v", err) } } func subdivide(db *sql.DB, nodeID int64) { log.Printf("[i] Subdividing node %d\n", nodeID) boxWidth := getBoxWidth(db, nodeID) boxCenter := getBoxCenter(db, nodeID) originalDepth := getNodeDepth(db, nodeID) log.Printf("[i] original box width: %f", boxWidth) log.Printf("[i] original box center: %f", boxCenter) // calculate the new positions newPosX := boxCenter[0] + (boxWidth / 2) newPosY := boxCenter[1] + (boxWidth / 2) newNegX := boxCenter[0] - (boxWidth / 2) newNegY := boxCenter[1] - (boxWidth / 2) newWidth := boxWidth / 2 log.Printf("[i] new box width: %f", newWidth) log.Printf("[i] new box center: [±%f, ±%f]", newPosX, newPosY) // create new news with those positions newNodeIDA := newNode(db, newPosX, newPosY, newWidth, originalDepth+1) newNodeIDB := newNode(db, newPosX, newNegY, newWidth, originalDepth+1) newNodeIDC := newNode(db, newNegX, newPosY, newWidth, originalDepth+1) newNodeIDD := newNode(db, newNegX, newNegY, newWidth, originalDepth+1) // Update the subtrees of the parent node // build the query query := fmt.Sprintf("UPDATE nodes SET subnode='{%d, %d, %d, %d}', isleaf=FALSE WHERE node_id=%d", newNodeIDA, newNodeIDB, newNodeIDC, newNodeIDD, nodeID) // Execute the query _, err := db.Query(query) if err != nil { log.Fatalf("[E] subdivide query: %v", err) } } // getBoxWidth gets the width of the box from the node width the given id func getBoxWidth(db *sql.DB, nodeID int64) float64 { var boxWidth float64 query := fmt.Sprintf("SELECT box_width FROM nodes WHERE node_id=%d", nodeID) err := db.QueryRow(query).Scan(&boxWidth) if err != nil { log.Fatalf("[E] getBoxWidth query: %v", err) } return boxWidth } // getBoxWidth gets the center of the box from the node width the given id func getBoxCenter(db *sql.DB, nodeID int64) []float64 { log.Printf("[i] Getting the BoxCenter of node %d\n", nodeID) var boxCenter []uint8 query := fmt.Sprintf("SELECT box_center FROM nodes WHERE node_id=%d", nodeID) err := db.QueryRow(query).Scan(&boxCenter) if err != nil { log.Fatalf("[E] getBoxCenter query: %v", err) } boxCenterX, parseErr := strconv.ParseFloat("0", 64) boxCenterY, parseErr := strconv.ParseFloat("0", 64) if parseErr != nil { log.Fatalf("[E] parse boxCenter: %v", err) log.Fatalf("[E] parse boxCenter: %s", boxCenter) } boxCenterFloat := []float64{boxCenterX, boxCenterY} return boxCenterFloat } // newNode Inserts a new node into the database with the given parameters func newNode(db *sql.DB, posX float64, posY float64, width float64, depth int64) int64 { // build the query creating a new node query := fmt.Sprintf("INSERT INTO nodes (box_center, box_width, depth, isleaf) VALUES ('{%f, %f}', %f, %d, TRUE) RETURNING node_id", posX, posY, width, depth) var nodeID int64 // execute the query err := db.QueryRow(query).Scan(&nodeID) if err != nil { log.Fatalf("[E] newNode query: %v", err) } return nodeID } func getBlockingStar(db *sql.DB, nodeID int64) structs.Star2D { // 1. get the star id from the node // 2. get the stars coordinates from the stars table // 3. pack the star and return it // get the star id from the node var starID int64 query := fmt.Sprintf("SELECT star_id FROM nodes WHERE node_id=%d", nodeID) err := db.QueryRow(query).Scan(&starID) if err != nil { log.Fatalf("[E] getBlockingStar id query: %v", err) } fmt.Printf("[i] Getting star with the id %d\n", starID) var x, y, vx, vy, m float64 // get the star from the stars table query = fmt.Sprintf("SELECT x, y, vx, vy, m FROM stars WHERE star_id=%d", starID) err = db.QueryRow(query).Scan(&x, &y, &vx, &vy, &m) if err != nil { log.Fatalf("[E] getBlockingStar star query: %v", err) } star := structs.Star2D{ C: structs.Vec2{ X: x, Y: y, }, V: structs.Vec2{ X: vx, Y: vy, }, M: m, } return star } // deleteAll Stars deletes all the rows in the stars table func deleteAllStars(db *sql.DB) { // build the query creating a new node query := "DELETE FROM stars WHERE TRUE" // execute the query _, err := db.Query(query) if err != nil { log.Fatalf("[E] deleteAllStars query: %v", err) } } // deleteAll Stars deletes all the rows in the nodes table func deleteAllNodes(db *sql.DB) { // build the query creating a new node query := "DELETE FROM nodes WHERE TRUE" // execute the query _, err := db.Query(query) if err != nil { log.Fatalf("[E] deleteAllStars query: %v", err) } } // getNodeDepth returns the depth of the given node in the tree func getNodeDepth(db *sql.DB, nodeID int64) int64 { log.Printf("[i] Getting the NodeDepth of node %d\n", nodeID) // build the query query := fmt.Sprintf("SELECT depth FROM nodes WHERE node_id=%d", nodeID) var depth int64 // Execute the query err := db.QueryRow(query).Scan(&depth) if err != nil { log.Fatalf("[E] getNodeDepth query: %v", err) } return depth } // quadrant returns the quadrant into which the given star belongs func quadrant(db *sql.DB, star structs.Star2D, nodeID int64) int64 { // get the center of the node the star is in center := getBoxCenter(db, nodeID) centerX := center[0] centerY := center[1] if star.C.X > centerX { if star.C.Y > centerY { // North East condition return 1 } // South East condition return 3 } if star.C.Y > centerY { // North West condition return 0 } // South West condition return 2 } // getQuadrantNodeID returns the id of the requested child-node // Example: if a parent has four children and quadrant 0 is requested, the function returns the north east child id func getQuadrantNodeID(db *sql.DB, parentNodeID int64, quadrant int64) int64 { log.Printf("[i] Getting the QuadrantNodeId of node %d for the quadrant %d\n", parentNodeID, quadrant) //var a string var a, b, c, d []uint8 // get the star from the stars table query := fmt.Sprintf("SELECT subnode[1], subnode[2], subnode[3], subnode[4] FROM nodes WHERE node_id=%d", parentNodeID) err := db.QueryRow(query).Scan(&a, &b, &c, &d) if err != nil { log.Fatalf("[E] getQuadrantNodeID star query: %v", err) } log.Printf("[o] %v", a) returnA, _ := strconv.ParseInt(string(a), 10, 64) returnB, _ := strconv.ParseInt(string(b), 10, 64) returnC, _ := strconv.ParseInt(string(c), 10, 64) returnD, _ := strconv.ParseInt(string(d), 10, 64) switch quadrant { case 0: return returnA case 1: return returnB case 2: return returnC case 3: return returnD } return -1 } func removeStarFromNode(db *sql.DB, nodeID int64) { // build the query query := fmt.Sprintf("UPDATE nodes SET star_id=0 WHERE node_id=%d", nodeID) // Execute the query _, err := db.Query(query) if err != nil { log.Fatalf("[E] removeStarFromNode query: %v", err) } } func getStar(db *sql.DB, starID int64) structs.Star2D { var x, y, vx, vy, m float64 // get the star from the stars table query := fmt.Sprintf("SELECT x, y, vx, vy, m FROM stars WHERE star_id=%d", starID) err := db.QueryRow(query).Scan(&x, &y, &vx, &vy, &m) if err != nil { log.Fatalf("[E] getStar star query: %v", err) } star := structs.Star2D{ C: structs.Vec2{ X: x, Y: y, }, V: structs.Vec2{ X: vx, Y: vy, }, M: m, } return star }