package backend import ( "database/sql" "fmt" "git.darknebu.la/GalaxySimulator/structs" "log" "strconv" ) // getBoxWidth gets the width of the box from the node width the given id func getBoxWidth(nodeID int64) float64 { var boxWidth float64 query := fmt.Sprintf("SELECT box_width FROM nodes WHERE node_id=%d", nodeID) err := db.QueryRow(query).Scan(&boxWidth) if err != nil { log.Fatalf("[ E ] getBoxWidth query: %v\n\t\t\t query: %s\n", err, query) } return boxWidth } // getTimestepNode gets the timestep of the current node func getTimestepNode(nodeID int64) int64 { var timestep int64 query := fmt.Sprintf("SELECT timestep FROM nodes WHERE node_id=%d", nodeID) err := db.QueryRow(query).Scan(×tep) if err != nil { log.Fatalf("[ E ] getTimeStep query: %v\n\t\t\t query: %s\n", err, query) } return timestep } // getBoxWidth gets the center of the box from the node width the given id func getBoxCenter(nodeID int64) []float64 { var boxCenterX, boxCenterY []uint8 query := fmt.Sprintf("SELECT box_center[1], box_center[2] FROM nodes WHERE node_id=%d", nodeID) err := db.QueryRow(query).Scan(&boxCenterX, &boxCenterY) if err != nil { log.Fatalf("[ E ] getBoxCenter query: %v\n\t\t\t query: %s\n", err, query) } x, parseErr := strconv.ParseFloat(string(boxCenterX), 64) y, parseErr := strconv.ParseFloat(string(boxCenterX), 64) if parseErr != nil { log.Fatalf("[ E ] parse boxCenter: %v\n\t\t\t query: %s\n", err, query) log.Fatalf("[ E ] parse boxCenter: (%f, %f)\n", x, y) } boxCenterFloat := []float64{x, y} return boxCenterFloat } // getMaxTimestep gets the maximal timestep from the nodes table func getMaxTimestep() float64 { var maxTimestep float64 query := fmt.Sprintf("SELECT max(timestep) FROM nodes") err := db.QueryRow(query).Scan(&maxTimestep) if err != nil { log.Fatalf("[ E ] getMaxTimestep query: %v\n\t\t\t query: %s\n", err, query) } return maxTimestep } // getStarID returns the id of the star inside of the node with the given ID func getStarID(nodeID int64) int64 { // get the star id from the node var starID int64 query := fmt.Sprintf("SELECT star_id FROM nodes WHERE node_id=%d", nodeID) err := db.QueryRow(query).Scan(&starID) if err != nil { log.Fatalf("[ E ] getStarID id query: %v\n\t\t\t query: %s\n", err, query) } return starID } // getNodeDepth returns the depth of the given node in the tree func getNodeDepth(nodeID int64) int64 { // build the query query := fmt.Sprintf("SELECT depth FROM nodes WHERE node_id=%d", nodeID) var depth int64 // Execute the query err := db.QueryRow(query).Scan(&depth) if err != nil { log.Fatalf("[ E ] getNodeDepth query: %v \n\t\t\t query: %s\n", err, query) } return depth } // quadrant returns the quadrant into which the given star belongs func quadrant(star structs.Star2D, nodeID int64) int64 { // get the center of the node the star is in center := getBoxCenter(nodeID) centerX := center[0] centerY := center[1] if star.C.X > centerX { if star.C.Y > centerY { // North East condition return 1 } // South East condition return 3 } if star.C.Y > centerY { // North West condition return 0 } // South West condition return 2 } // getQuadrantNodeID returns the id of the requested child-node // Example: if a parent has four children and quadrant 0 is requested, the function returns the north east child id func getQuadrantNodeID(parentNodeID int64, quadrant int64) int64 { var a, b, c, d []uint8 // get the star from the stars table query := fmt.Sprintf("SELECT subnode[1], subnode[2], subnode[3], subnode[4] FROM nodes WHERE node_id=%d", parentNodeID) err := db.QueryRow(query).Scan(&a, &b, &c, &d) if err != nil { log.Fatalf("[ E ] getQuadrantNodeID star query: %v \n\t\t\tquery: %s\n", err, query) } returnA, _ := strconv.ParseInt(string(a), 10, 64) returnB, _ := strconv.ParseInt(string(b), 10, 64) returnC, _ := strconv.ParseInt(string(c), 10, 64) returnD, _ := strconv.ParseInt(string(d), 10, 64) switch quadrant { case 0: return returnA case 1: return returnB case 2: return returnC case 3: return returnD } return -1 } // GetStar returns the star with the given ID from the stars table func GetStar(starID int64) structs.Star2D { var x, y, vx, vy, m float64 // get the star from the stars table query := fmt.Sprintf("SELECT x, y, vx, vy, m FROM stars WHERE star_id=%d", starID) err := db.QueryRow(query).Scan(&x, &y, &vx, &vy, &m) if err != nil { log.Fatalf("[ E ] GetStar query: %v \n\t\t\tquery: %s\n", err, query) } star := structs.Star2D{ C: structs.Vec2{ X: x, Y: y, }, V: structs.Vec2{ X: vx, Y: vy, }, M: m, } return star } // getStarIDTimestep returns the timestep the given starID is currently inside of func GetStarIDTimestep(starID int64) int64 { var timestep int64 // get the star from the stars table query := fmt.Sprintf("SELECT timestep FROM nodes WHERE star_id=%d", starID) err := db.QueryRow(query).Scan(×tep) if err != nil { log.Fatalf("[ E ] GetStar query: %v \n\t\t\tquery: %s\n", err, query) } return timestep } // getStarMass returns the mass if the star with the given ID func getStarMass(starID int64) float64 { var mass float64 // get the star from the stars table query := fmt.Sprintf("SELECT m FROM stars WHERE star_id=%d", starID) err := db.QueryRow(query).Scan(&mass) if err != nil { log.Fatalf("[ E ] getStarMass query: %v \n\t\t\tquery: %s\n", err, query) } return mass } // getNodeTotalMass returns the total mass of the node with the given ID and its children func getNodeTotalMass(nodeID int64) float64 { var mass float64 // get the star from the stars table query := fmt.Sprintf("SELECT total_mass FROM nodes WHERE node_id=%d", nodeID) err := db.QueryRow(query).Scan(&mass) if err != nil { log.Fatalf("[ E ] getStarMass query: %v \n\t\t\tquery: %s\n", err, query) } return mass } // getListOfStarsGo returns the list of stars in go struct format func GetListOfStarsGo(database *sql.DB) []structs.Star2D { db = database // build the query query := fmt.Sprintf("SELECT * FROM stars") // Execute the query rows, err := db.Query(query) defer rows.Close() if err != nil { log.Fatalf("[ E ] removeStarFromNode query: %v\n\t\t\t query: %s\n", err, query) } var starList []structs.Star2D // iterate over the returned rows for rows.Next() { var starID int64 var x, y, vx, vy, m float64 scanErr := rows.Scan(&starID, &x, &y, &vx, &vy, &m) if scanErr != nil { log.Fatalf("[ E ] scan error: %v", scanErr) } star := structs.Star2D{ C: structs.Vec2{ X: x, Y: y, }, V: structs.Vec2{ X: vx, Y: vy, }, M: m, } starList = append(starList, star) } return starList } // GetListOfStarIDs returns a list of all star ids in the stars table func GetListOfStarIDs(db *sql.DB) []int64 { // build the query query := fmt.Sprintf("SELECT star_id FROM stars") // Execute the query rows, err := db.Query(query) defer rows.Close() if err != nil { log.Fatalf("[ E ] GetListOfStarIDs query: %v\n\t\t\t query: %s\n", err, query) } var starIDList []int64 // iterate over the returned rows for rows.Next() { var starID int64 scanErr := rows.Scan(&starID) if scanErr != nil { log.Fatalf("[ E ] scan error: %v", scanErr) } starIDList = append(starIDList, starID) } return starIDList } // GetListOfStarIDs returns a list of all star ids in the stars table with the given timestep func GetListOfStarIDsTimestep(db *sql.DB, timestep int64) []int64 { // build the query query := fmt.Sprintf("SELECT star_id FROM nodes WHERE star_id<>0 AND timestep=%d", timestep) // Execute the query rows, err := db.Query(query) defer rows.Close() if err != nil { log.Fatalf("[ E ] GetListOfStarIDsTimestep query: %v\n\t\t\t query: %s\n", err, query) } var starIDList []int64 // iterate over the returned rows for rows.Next() { var starID int64 scanErr := rows.Scan(&starID) if scanErr != nil { log.Fatalf("[ E ] scan error: %v", scanErr) } starIDList = append(starIDList, starID) } return starIDList } // getListOfStarsCsv returns an array of strings containing the coordinates of all the stars in the stars table func GetListOfStarsCsv(db *sql.DB) []string { // build the query query := fmt.Sprintf("SELECT * FROM stars") // Execute the query rows, err := db.Query(query) defer rows.Close() if err != nil { log.Fatalf("[ E ] getListOfStarsCsv query: %v\n\t\t\t query: %s\n", err, query) } var starList []string // iterate over the returned rows for rows.Next() { var starID int64 var x, y, vx, vy, m float64 scanErr := rows.Scan(&starID, &x, &y, &vx, &vy, &m) if scanErr != nil { log.Fatalf("[ E ] scan error: %v", scanErr) } row := fmt.Sprintf("%d, %f, %f, %f, %f, %f", starID, x, y, vx, vy, m) starList = append(starList, row) } return starList } // getListOfStarsTreeCsv returns an array of strings containing the coordinates of all the stars in the given tree func GetListOfStarsTree(database *sql.DB, treeindex int64) []structs.Star2D { db = database // build the query query := fmt.Sprintf("SELECT * FROM stars WHERE star_id IN(SELECT star_id FROM nodes WHERE timestep=%d)", treeindex) // Execute the query rows, err := db.Query(query) defer rows.Close() if err != nil { log.Fatalf("[ E ] removeStarFromNode query: %v\n\t\t\t query: %s\n", err, query) } var starList []structs.Star2D // iterate over the returned rows for rows.Next() { var starID int64 var x, y, vx, vy, m float64 scanErr := rows.Scan(&starID, &x, &y, &vx, &vy, &m) if scanErr != nil { log.Fatalf("[ E ] scan error: %v", scanErr) } star := structs.Star2D{ C: structs.Vec2{ X: x, Y: y, }, V: structs.Vec2{ X: vx, Y: vy, }, M: m, } starList = append(starList, star) } return starList } // getRootNodeID gets a tree index and returns the nodeID of its root node func getRootNodeID(index int64) int64 { var nodeID int64 log.Printf("Preparing query with the root id %d", index) query := fmt.Sprintf("SELECT node_id FROM nodes WHERE root_id=%d", index) log.Printf("Sending query") err := db.QueryRow(query).Scan(&nodeID) if err != nil { log.Fatalf("[ E ] getRootNodeID query: %v\n\t\t\t query: %s\n", err, query) } log.Printf("Done Sending query") return nodeID } // getCenterOfMass returns the center of mass of the given nodeID func getCenterOfMass(nodeID int64) structs.Vec2 { var CenterOfMass [2]float64 // get the star from the stars table query := fmt.Sprintf("SELECT center_of_mass[1], center_of_mass[2] FROM nodes WHERE node_id=%d", nodeID) err := db.QueryRow(query).Scan(&CenterOfMass[0], &CenterOfMass[1]) if err != nil { log.Fatalf("[ E ] getCenterOfMass query: %v \n\t\t\tquery: %s\n", err, query) } return structs.Vec2{X: CenterOfMass[0], Y: CenterOfMass[1]} } // getStarCoordinates gets the star coordinates of a star using a given nodeID. // It returns a vector describing the coordinates func getStarCoordinates(nodeID int64) structs.Vec2 { var Coordinates [2]float64 starID := getStarID(nodeID) // get the star from the stars table query := fmt.Sprintf("SELECT x, y FROM stars WHERE star_id=%d", starID) err := db.QueryRow(query).Scan(&Coordinates[0], &Coordinates[1]) if err != nil { log.Fatalf("[ E ] getStarCoordinates query: %v \n\t\t\tquery: %s\n", err, query) } fmt.Printf("%v\n", Coordinates) return structs.Vec2{X: Coordinates[0], Y: Coordinates[1]} } // getNodeCenterOfMass returns the center of mass of the node with the given ID func getNodeCenterOfMass(nodeID int64) structs.Vec2 { var Coordinates [2]float64 // get the star from the stars table query := fmt.Sprintf("SELECT center_of_mass[1], center_of_mass[2] FROM nodes WHERE node_id=%d", nodeID) err := db.QueryRow(query).Scan(&Coordinates[0], &Coordinates[1]) if err != nil { log.Fatalf("[ E ] getNodeCenterOfMass query: %v \n\t\t\tquery: %s\n", err, query) } return structs.Vec2{X: Coordinates[0], Y: Coordinates[1]} } // getSubtreeIDs returns the id of the subtrees of the nodeID func getSubtreeIDs(nodeID int64) [4]int64 { var subtreeIDs [4]int64 // get the star from the stars table query := fmt.Sprintf("SELECT subnode[1], subnode[2], subnode[3], subnode[4] FROM nodes WHERE node_id=%d", nodeID) err := db.QueryRow(query).Scan(&subtreeIDs[0], &subtreeIDs[1], &subtreeIDs[2], &subtreeIDs[3]) if err != nil { log.Fatalf("[ E ] getSubtreeIDs query: %v \n\t\t\tquery: %s\n", err, query) } return subtreeIDs }