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# Computation of Collisions using C++
So, I started this project using Python, but Python isn't fast enough any more.
Sooo... ... I'm using C++ from now on.
---
So, the plan is:
1. Running a Python-script (download_data.py) using C++ to fetch the data from the web.
2. Parsing the Data using C++.
3. Calculating the needed values.
4. Blender... .
5. Calculating Collisions.
---
Compile using:
$ g++ main.cpp
Run using:
$ ./a.out
---
# Variables
## Values
1. name
2. line number 1
3. classification
4. launch year
5. launch number
6. launch piece
7. epoch year
8. epoch day fraction
9. epoch day
10. epoch time
11. first time derivative
12. second time derivative
13. BSTAR Drag Term
14. Num0
15. Element Set Number
16. Checksum 1
17. Line number 2 ################### LINE 2 ###########
18. Number 2
19. Inclination
20. RAAN
21. Eccentricity
22. Argument of Perigee
23. Mean Anomaly
24. Mean Motion
25. Revolution
26. Checksum 2
## categorys
1.
## satNr
should be clear (1 -> n).
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