diff options
Diffstat (limited to 'structs/star.go')
-rw-r--r-- | structs/star.go | 56 |
1 files changed, 54 insertions, 2 deletions
diff --git a/structs/star.go b/structs/star.go index f495d99..d2bb124 100644 --- a/structs/star.go +++ b/structs/star.go @@ -1,7 +1,5 @@ package structs -import "C" - // Define a struct storing essential star information such as it's coordinate, velocity and mass type Star2D struct { C Vec2 // coordinates of the star @@ -9,6 +7,60 @@ type Star2D struct { M float64 // mass of the star } +// InsideOf is a method that tests if the star it is applied on is in or outside of the given +// BoundingBox. It returns true if the star is inside of the BoundingBox and false if it isn't. +func (s Star2D) InsideOf(boundary BoundingBox) bool { + + // Test if the star is inside or outside of the bounding box. + // Abort testing if one of the conditions is not met + if s.C.X < boundary.center.X+boundary.width/2 { + if s.C.X > boundary.center.X-boundary.width/2 { + if s.C.Y < boundary.center.Y+boundary.width/2 { + if s.C.Y > boundary.center.Y-boundary.width/2 { + return true + } else { + return false + } + } else { + return false + } + } else { + return false + } + } else { + return false + } +} + +// Quadrant returns a string indicating in which quadrant of the given quadtree the point the method +// is applied on is. +// This methods presumes that the point is inside of the boundingBox +func (s Star2D) Quadrant(starsQuadtree *Quadtree) string { + centerX := starsQuadtree.boundary.center.X + centerY := starsQuadtree.boundary.center.Y + + // test if the point is left the the center or not + if s.C.X < centerX { + + // Test if the point is above or below of the center + if s.C.Y > centerY { + return "northwest" + } else { + return "southwest" + } + + // The point is right of the center + } else { + + // Test if the point is above or below of the center + if s.C.Y > centerY { + return "northeast" + } else { + return "southeast" + } + } +} + // Return a copy of the star by returning a star struct with the same values. func (s *Star2D) Copy() Star2D { return Star2D{s.C.Copy(), s.V.Copy(), s.M} |