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author | Emile <HanEmile@users.noreply.github.com> | 2023-04-10 20:23:07 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-04-10 20:23:07 +0200 |
commit | 355ef9cd8e328a1e4eb584f590cd54fdf1675a60 (patch) | |
tree | dba21a9946e6ab4906c4216cf8c62fe60f4e2ce7 | |
parent | 3c59964278f427ca0eb5f96b77eb3e3c62a9aacd (diff) | |
parent | aaf716b690b23fcde0bccaf8d0a6afb1bd7b5cf5 (diff) |
Merge pull request #3 from pesco/placebots easterhegg
place bots fairly
-rw-r--r-- | main.go | 134 |
1 files changed, 60 insertions, 74 deletions
diff --git a/main.go b/main.go index 2a742f7..0004ca8 100644 --- a/main.go +++ b/main.go @@ -1,6 +1,7 @@ package main import ( + "container/heap" "flag" "fmt" "math/rand" @@ -213,80 +214,77 @@ func initArena(config *Config) *r2pipe.Pipe { return r2p } +// a heap of integers (adapted from the container/heap documentation) +type IntHeap []int + +func (h IntHeap) Len() int { return len(h) } +func (h IntHeap) Less(i, j int) bool { return h[i] < h[j] } +func (h IntHeap) Swap(i, j int) { h[i], h[j] = h[j], h[i] } + +func (h *IntHeap) Push(x any) { + *h = append(*h, x.(int)) +} + +func (h *IntHeap) Pop() any { + n := len(*h) + x := (*h)[n - 1] + *h = (*h)[0 : n - 1] + return x +} + // genRandomOffsets returns random offsets for all bots // This is used to get the offset the bots are initially placed in func genRandomOffsets(config *Config) { logrus.Info("Generating random bot offsets") - // define the amount of bots, an array to store the offsets in and a counter - // to store the amount of tries it took to find a random positon for the bots - var amountOfBots int = len(config.Bots) - var offsets []int - var roundCounter int = 0 - // seed the random number generator rand.Seed(time.Now().UTC().UnixNano()) - for { - - // reset the offsets array - offsets = []int{} - - // define a random address - // | ------------------------------------- | ----- | - // | generate an address in this space - address := rand.Intn(config.Memsize - config.MaxProgSize) - logrus.Tracef("%d", address) - - // for all bots, try to generate another random address after the intially - // generated address and test if it fits in memory - for i := 0; i < amountOfBots; i++ { - - // append the address to the offsets array - offsets = append(offsets, address) - - // define a min and max bound - // - // | ------|-|----------------------------------|-| - // | | | in this space | | - // a b c d e - // - // a = 0x0 - // b = address - // c = address + config.MaxProcSize (min) - // d = config.Memsize - config.MaxProgSize (max) - // e = config.Memsize - min := address + config.MaxProgSize - max := config.Memsize - config.MaxProgSize - - // if the new minimum bound is bigger or equal to the maximum bound, - // discard this try and start with a fresh new initial address - if min >= max { - roundCounter++ - break - } - - // generate a new address in the [min, max) range defined above - address = rand.Intn(max-min) + min - logrus.Tracef("%d", address) - - // If there isn't enough space inbetween the address and the biggest - // possible address, as in, the biggest possible bot can't fit in that - // space, discard and start with a new fresh initial address - if (config.Memsize-config.MaxProgSize)-address < config.MaxProgSize { - roundCounter++ - break - } - } + nbots := len(config.Bots) - // if the needed amount of offsets has been found, break out of the infinite loop - if len(offsets) == amountOfBots { - break - } + // calculate final occupied and remaining free space + needed := 0 + for i := 0; i < nbots; i++ { + needed += len(config.Bots[i].Code) + } + if needed > config.Memsize { + panic("total bot size exceeds available memory") } + free := config.Memsize - needed + + // pick nbots random places among chunks of free memory. + // we consider as possible places the spaces between individual free + // bytes of memory and pick one uniformly at random for each bot. + // the results are stored in a heap so we can easily go through them + // from first to last later. + // it is okay to pick the same place multiple times, which just means + // that the corresponding bots will be adjacent. + places := &IntHeap{} + for i := 0; i < nbots; i++ { + // there are free + 1 possible places, one in front of each + // free byte, plus one after the last. + heap.Push(places, rand.Intn(free + 1)) + } + + // randomly choose the order in which the bots should appear + perm := rand.Perm(nbots) + + // calculate the resulting bot offsets + offsets := make([]int, nbots) + occupied := 0; // space allocated so far + for i := 0; i < nbots; i++ { + bot := perm[i] + size := len(config.Bots[bot].Code) + place := heap.Pop(places).(int) + + offsets[bot] = place + occupied + if offsets[bot] + size > config.Memsize { + panic("BUG: bot placed out of bounds") + } - logrus.Infof("Initial bot positions found after %d tries", roundCounter) + occupied += size + } // debug print all offsets var fields0 logrus.Fields = make(logrus.Fields) @@ -295,18 +293,6 @@ func genRandomOffsets(config *Config) { } logrus.WithFields(fields0).Debug("Offsets") - // shuffle the offsets - rand.Shuffle(len(offsets), func(i, j int) { - offsets[i], offsets[j] = offsets[j], offsets[i] - }) - - // debug print the shuffled offsets - var fields1 logrus.Fields = make(logrus.Fields) - for i := 0; i < len(offsets); i++ { - fields1[fmt.Sprintf("%d", i)] = offsets[i] - } - logrus.WithFields(fields1).Debug("Shuffled offsets") - config.RandomOffsets = offsets } |