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authorEmile <hanemile@protonmail.com>2020-06-19 19:33:52 +0200
committerEmile <hanemile@protonmail.com>2020-06-19 19:33:52 +0200
commit907f5bc763959c3cc2196329a600a8afedebac5a (patch)
treeaca076bd36c2d9b4fcfe8401d0e35b0eb8bb9e51 /README.md
parent6447b345cdf15ea72eed29b0c283b4562d7db857 (diff)
removed genetic aspect, might add back later main
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1 files changed, 5 insertions, 7 deletions
diff --git a/README.md b/README.md
index 2af992d..e2887cb 100644
--- a/README.md
+++ b/README.md
@@ -1,18 +1,16 @@
-# genetic_r2_bots
-
-building r2 bots using genetic algorithms
-
 ## r2wars
 
 The goal of r2wars is to place two bots in as shared memory space and let
 them battle against each other until one of them cannot run anymore, because
 of some kind of broken instruction.
 
-A more informal README can be found [here](https://github.com/radareorg/radare2-extras/tree/master/r2wars).
+A more informal README can be found
+[here](https://github.com/radareorg/radare2-extras/tree/master/r2wars).
 
 ## Usage
 
-You'll probably first of all want to simply play with the two provided bots. In order to do so, run the game like this:
+You'll probably first of all want to simply play with the two provided bots. In
+order to do so, run the game like this:
 
 ```go
 go run ./... -t 1s -v ./bots/warrior0.asm ./bots/warrior1.asm
@@ -42,4 +40,4 @@ Usage of src:
     	debug
   -vvv
     	trace
-```
\ No newline at end of file
+```