diff options
author | Emile <git@emile.space> | 2023-04-09 00:37:54 +0200 |
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committer | Emile <git@emile.space> | 2023-04-09 00:37:54 +0200 |
commit | 87142c0cb5f42d877327c357497a5be6f3c5dbd0 (patch) | |
tree | e4b2094315dc16fe680ad0a15587bb0671dea636 /src/main.go | |
parent | 907f5bc763959c3cc2196329a600a8afedebac5a (diff) |
Should work, lol
Diffstat (limited to 'src/main.go')
-rw-r--r-- | src/main.go | 27 |
1 files changed, 0 insertions, 27 deletions
diff --git a/src/main.go b/src/main.go deleted file mode 100644 index d5e0107..0000000 --- a/src/main.go +++ /dev/null @@ -1,27 +0,0 @@ -package main - -func main() { - - // initialize the game by parsing the config, defining the bots, building the - // bots and generating random offsets where the bots should be placed in - // memory - config := parseConfig() - defineBots(&config) - buildBots(&config) - genRandomOffsets(&config) - - // initialize the arena (allocate memory + initialize the ESIL VM & stack) - r2p := initArena(&config) - - // place the bots in the arena - placeBots(r2p, &config) - - // if an error occurs (interrupt, ioerror, trap, ...), the ESIL VM should set - // a flag that can be used to determine if a player has died - defineErrors(r2p) - - // run the actual game - runGame(r2p, &config) - - r2p.Close() -} |