diff options
author | emile <hanemile@protonmail.com> | 2018-10-15 16:07:22 +0200 |
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committer | emile <hanemile@protonmail.com> | 2018-10-15 16:07:22 +0200 |
commit | 0525bc463f53487a7de8409697fabec28471a0bd (patch) | |
tree | 5cad6a659bdfc471e0865797bf1e19fbf8f81f02 /csv | |
parent | 088372b31882dd0217d8cc36d7abeac8b6268382 (diff) |
for detailed information about the changes, see https://git.darknebu.la/GalaxySimulator/Source/pulls/1
Diffstat (limited to 'csv')
-rw-r--r-- | csv/csv.go | 56 |
1 files changed, 10 insertions, 46 deletions
diff --git a/csv/csv.go b/csv/csv.go index 7a0fa9f..aca131b 100644 --- a/csv/csv.go +++ b/csv/csv.go @@ -1,75 +1,39 @@ package csv import ( + "../file" "../structs" - "encoding/csv" - "log" - "math/rand" - "os" + "git.darknebu.la/bit/logplus" "strconv" - "time" ) -// openStar2DCSV opens the file at the given path and reads its content. It then returns the content inform of a slice -// of slices -func openStar2DCSV(path string) [][]string { - - // Open the file located at the given path - b, err := os.Open(path) - - // Handle errors - if err != nil { - log.Printf("openStar2DsCSV Panic! (cannot read file from %s)", path) - } - - // Close the file afre reading it's content - defer b.Close() - - // Parse the files conten usin a csv-reader - lines, err := csv.NewReader(b).ReadAll() - - // Handle errors - if err != nil { - log.Println("openStar2DsCSV Panic! (cannot read the files content)") - } - - return lines -} - // Import gets a file, a starting line, an ending line and a struct. It then adds the content of the file to the struct // For finding the length of the .csv, you can use the following command in linux: // $ cat <csv> | wc -l func Import(path string, start int, end int, slice []structs.Star2D) []structs.Star2D { - lines := openStar2DCSV(path) - - // seed the random number generator - rand.Seed(time.Now().UTC().UnixNano()) + f, _ := file.Open(path) + lines, _ := f.ReadCSV() - // iterate over all the lines in the given range for linenr, line := range lines[start:end] { x, errx := strconv.ParseFloat(line[0], 64) y, erry := strconv.ParseFloat(line[1], 64) // Handle errors if errx != nil { - log.Printf("error reading value from csv in line nr. %d (%s)", linenr, errx) + logplus.LogFError("error reading value from csv in line nr. %d (%s)", linenr, errx) } if erry != nil { - log.Printf("error reading value from csv in line nr. %d (%s)", linenr, erry) + logplus.LogFError("error reading value from csv in line nr. %d (%s)", linenr, erry) } - // TODO: Export the code below to its own function - var mass float64 = float64(10000 + rand.Intn(100000-10000)) - // Create a temporary star for assembling the star - tempStar2D := structs.Star2D{ - structs.Coord{X: x, Y: y}, - structs.Force{X: 0, Y: 0}, - mass, + tempStar := structs.Star2D{ + C: structs.Vec2{X: x, Y: y}, + M: 50000, } // Add the Temporary star to the slice - slice = append(slice, tempStar2D) + slice = append(slice, tempStar) } |