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authoremile <hanemile@protonmail.com>2018-10-10 21:55:47 +0200
committeremile <hanemile@protonmail.com>2018-10-10 21:55:47 +0200
commitb12c1c354638e8cac7644651d6749377136a2f74 (patch)
treed7fb483102782470d7816923c5b78fd250fafe75 /forces
parent9c0d702dc2cc3a555c65d416caf79e9c129c2f9e (diff)
removed some debug code
Diffstat (limited to 'forces')
-rw-r--r--forces/forces.go4
1 files changed, 0 insertions, 4 deletions
diff --git a/forces/forces.go b/forces/forces.go
index e204e39..d39d7fd 100644
--- a/forces/forces.go
+++ b/forces/forces.go
@@ -108,9 +108,6 @@ func CalcAllForces(starSlice []structs.Star, threads int) []structs.Star {
 		go forcesThread(starSlice, localRangeStart, localRangeEnd, channel)
 	}
 
-	fmt.Printf("\nsliceLength = %d\n", sliceLength)
-	fmt.Printf("localRangeLen = %d\n", localRangeLen)
-
 	// Handle errors (10004 stars, but 1250 stars per thread, so 4 stars are not calculate and block the queue)
 	if sliceLength > localRangeLen {
 
@@ -123,7 +120,6 @@ func CalcAllForces(starSlice []structs.Star, threads int) []structs.Star {
 	}
 
 	// Initialize a new progress bar
-	fmt.Printf("len(starSlice) = %d", len(starSlice))
 	bar := pb.New(len(starSlice)).Prefix("Stars: ")
 
 	bar.Start()