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* Replaced the filthy relatives imports through glorious absolute onesemile2018-10-19
* Adjusted the method for defining how big a star should be drawn.emile2018-10-19
* Rephrasing commentsemile2018-10-17
* Defined variables bundling useful stuff in one place, implementing a config f...emile2018-10-17
* for detailed information about the changes, see https://git.darknebu.la/Galax...emile2018-10-15
* refactored the Star type to Star2Demile2018-10-15
* Replaced the llog package by the identical logplus library hosted on darknebu.laemile2018-10-15
* changed the amount of stars generatedemile2018-10-13
* removed the black holesemile2018-10-13
* minor changesemile2018-10-11
* rebuilt main for calculating timestepsemile2018-10-11
* removed some debug codeemile2018-10-10
* Cleand up mainemile2018-10-10
* Define new default starsemile2018-10-10
* Trying out channelsemile2018-10-09
* Trying out channelsemile2018-10-08
* formattingemile2018-10-08
* Implement the fancy llog log printing systememile2018-10-08
* Basic loggingemile2018-10-08
* Handle reading data from external CSV filesemile2018-10-08
* Drawing stuff, this is a PoC.emile2018-10-08
* Using the CalcAllForces function to calculate all the forces in the starsSlice.emile2018-10-08
* Exporting the Forces functionemile2018-10-08
* Testing the force.ForceActing(...) function using two manually create stars.emile2018-10-08
* Deleted csv.go (complete cleanup)emile2018-10-08
* read the stars from a file and add them to the stars_arr, then calculate the ...hanemile2018-09-28
* defined a slice storing the starshanemile2018-09-28
* defined basic structures storing basic informationhanemile2018-09-28