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package csv
import (
"../structs"
"encoding/csv"
"log"
"math/rand"
"os"
"strconv"
"time"
)
// openStarCSV opens the file at the given path and reads its content. It then returns the content inform of a slice
// of slices
func openStarCSV(path string) [][]string {
// Open the file located at the given path
b, err := os.Open(path)
// Handle errors
if err != nil {
log.Printf("openStarsCSV Panic! (cannot read file from %s)", path)
}
// Close the file afre reading it's content
defer b.Close()
// Parse the files conten usin a csv-reader
lines, err := csv.NewReader(b).ReadAll()
// Handle errors
if err != nil {
log.Println("openStarsCSV Panic! (cannot read the files content)")
}
return lines
}
// Import gets a file, a starting line, an ending line and a struct. It then adds the content of the file to the struct
// For finding the length of the .csv, you can use the following command in linux:
// $ cat <csv> | wc -l
func Import(path string, start int, end int, slice []structs.Star) []structs.Star {
lines := openStarCSV(path)
// seed the random number generator
rand.Seed(time.Now().UTC().UnixNano())
// iterate over all the lines in the given range
for linenr, line := range lines[start:end] {
x, errx := strconv.ParseFloat(line[0], 64)
y, erry := strconv.ParseFloat(line[1], 64)
z, errz := strconv.ParseFloat(line[2], 64)
// Handle errors
if errx != nil {
log.Printf("error reading value from csv in line nr. %d (%s)", linenr, errx)
}
if erry != nil {
log.Printf("error reading value from csv in line nr. %d (%s)", linenr, erry)
}
if errz != nil {
log.Printf("error reading value from csv in line nr. %d (%s)", linenr, errz)
}
// TODO: Export the code below to its own function
var mass float64 = float64(10000 + rand.Intn(100000-10000))
// Create a temporary star for assembling the star
tempStar := structs.Star{
structs.Coord{X: x, Y: y, Z: z},
structs.Force{X: 0, Y: 0, Z: 0},
mass,
}
// Add the Temporary star to the slice
slice = append(slice, tempStar)
}
return slice
}
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