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path: root/src/challenge.go
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package main

import "time"

type Challenge struct {
	Name        string
	Description string
	Flag        string // this should never leave the server
	FoundFlag   time.Time
	FlagTries   uint
	Container   string // this could, but is not required as well
	Category    string
	Points      int
}

// TODO: The name "Stripped" is a bit inaccurate now. Rename.
type StrippedChallenge struct {
	Name               string `json:"name"`
	Description        string `json:"description"`
	Category           string `json:"category"`
	FoundFlag          int64  `json:"foundFlag"`
	FlagTries          uint   `json:"flagTries"`
	ContainsLaunchable bool   `json:"ContainsLaunchable"`
	IPAddress          string `json:"IPAddress"`
	Points             int    `json:"points"`
}

type StatsStrippedChallenge struct {
	Name      string `json:"name"`
	FoundFlag int64  `json:"foundFlag"`
	FlagTries uint   `json:"flagTries"`
	Points    int    `json:"points"`
}

func stripChallenge(c Challenge) StrippedChallenge {
	return StrippedChallenge{
		Name:               c.Name,
		Description:        c.Description,
		Category:           c.Category,
		FoundFlag:          c.FoundFlag.Unix(),
		FlagTries:          c.FlagTries,
		ContainsLaunchable: c.Container != "",
		IPAddress:          getAddressForChallengeContainer(c.Container),
		Points:             c.Points,
	}
}

func stripChallengeForStatistics(c Challenge) StatsStrippedChallenge {
	return StatsStrippedChallenge{
		Name:      c.Name,
		FoundFlag: c.FoundFlag.Unix(),
		FlagTries: c.FlagTries,
		Points:    c.Points,
	}
}