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package main
import "time"
type Challenge struct {
Name string
Description string
Flag string // this should never leave the server
FoundFlag time.Time
FlagTries uint
Container string // this could, but is not required as well
Category string
Points int
}
// TODO: The name "Stripped" is a bit inaccurate now. Rename.
type StrippedChallenge struct {
Name string `json:"name"`
Description string `json:"description"`
Category string `json:"category"`
FoundFlag int64 `json:"foundFlag"`
FlagTries uint `json:"flagTries"`
ContainsLaunchable bool `json:"ContainsLaunchable"`
IPAddress string `json:"IPAddress"`
Points int `json:"points"`
}
type StatsStrippedChallenge struct {
Name string `json:"name"`
FoundFlag int64 `json:"foundFlag"`
FlagTries uint `json:"flagTries"`
Points int `json:"points"`
}
func stripChallenge(c Challenge) (StrippedChallenge) {
return StrippedChallenge{
Name: c.Name,
Description: c.Description,
Category: c.Category,
FoundFlag: c.FoundFlag.Unix(),
FlagTries: c.FlagTries,
ContainsLaunchable: c.Container != "",
IPAddress: getAddressForChallengeContainer(c.Container),
Points: c.Points,
}
}
func stripChallengeForStatistics(c Challenge) (StatsStrippedChallenge) {
return StatsStrippedChallenge{
Name: c.Name,
FoundFlag: c.FoundFlag.Unix(),
FlagTries: c.FlagTries,
Points: c.Points,
}
}
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