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authorEmile <git@emile.space>2024-08-16 19:50:26 +0200
committerEmile <git@emile.space>2024-08-16 19:50:26 +0200
commit1a57267a17c2fc17fb6e104846fabc3e363c326c (patch)
tree1e574e3a80622086dc3c81ff9cba65ef7049b1a9 /vendor/modernc.org/libc/ccgo.go
initial commit
Diffstat (limited to 'vendor/modernc.org/libc/ccgo.go')
-rw-r--r--vendor/modernc.org/libc/ccgo.go1892
1 files changed, 1892 insertions, 0 deletions
diff --git a/vendor/modernc.org/libc/ccgo.go b/vendor/modernc.org/libc/ccgo.go
new file mode 100644
index 0000000..9812e36
--- /dev/null
+++ b/vendor/modernc.org/libc/ccgo.go
@@ -0,0 +1,1892 @@
+// Code generated by 'go generate' - DO NOT EDIT.
+
+//go:build !(linux && (amd64 || arm64 || loong64))
+
+package libc // import "modernc.org/libc"
+
+import (
+	"sync/atomic"
+	"unsafe"
+)
+
+func AtomicStoreNInt32(ptr uintptr, val int32, memorder int32) {
+	atomic.StoreInt32((*int32)(unsafe.Pointer(ptr)), val)
+}
+
+func AtomicStoreNInt64(ptr uintptr, val int64, memorder int32) {
+	atomic.StoreInt64((*int64)(unsafe.Pointer(ptr)), val)
+}
+
+func AtomicStoreNUint32(ptr uintptr, val uint32, memorder int32) {
+	atomic.StoreUint32((*uint32)(unsafe.Pointer(ptr)), val)
+}
+
+func AtomicStoreNUint64(ptr uintptr, val uint64, memorder int32) {
+	atomic.StoreUint64((*uint64)(unsafe.Pointer(ptr)), val)
+}
+
+func AtomicStoreNUintptr(ptr uintptr, val uintptr, memorder int32) {
+	atomic.StoreUintptr((*uintptr)(unsafe.Pointer(ptr)), val)
+}
+
+func AtomicLoadNInt32(ptr uintptr, memorder int32) int32 {
+	return atomic.LoadInt32((*int32)(unsafe.Pointer(ptr)))
+}
+
+func AtomicLoadNInt64(ptr uintptr, memorder int32) int64 {
+	return atomic.LoadInt64((*int64)(unsafe.Pointer(ptr)))
+}
+
+func AtomicLoadNUint32(ptr uintptr, memorder int32) uint32 {
+	return atomic.LoadUint32((*uint32)(unsafe.Pointer(ptr)))
+}
+
+func AtomicLoadNUint64(ptr uintptr, memorder int32) uint64 {
+	return atomic.LoadUint64((*uint64)(unsafe.Pointer(ptr)))
+}
+
+func AtomicLoadNUintptr(ptr uintptr, memorder int32) uintptr {
+	return atomic.LoadUintptr((*uintptr)(unsafe.Pointer(ptr)))
+}
+func AssignInt8(p *int8, v int8) int8                         { *p = v; return v }
+func AssignInt16(p *int16, v int16) int16                     { *p = v; return v }
+func AssignInt32(p *int32, v int32) int32                     { *p = v; return v }
+func AssignInt64(p *int64, v int64) int64                     { *p = v; return v }
+func AssignUint8(p *uint8, v uint8) uint8                     { *p = v; return v }
+func AssignUint16(p *uint16, v uint16) uint16                 { *p = v; return v }
+func AssignUint32(p *uint32, v uint32) uint32                 { *p = v; return v }
+func AssignUint64(p *uint64, v uint64) uint64                 { *p = v; return v }
+func AssignFloat32(p *float32, v float32) float32             { *p = v; return v }
+func AssignFloat64(p *float64, v float64) float64             { *p = v; return v }
+func AssignComplex64(p *complex64, v complex64) complex64     { *p = v; return v }
+func AssignComplex128(p *complex128, v complex128) complex128 { *p = v; return v }
+func AssignUintptr(p *uintptr, v uintptr) uintptr             { *p = v; return v }
+
+func AssignPtrInt8(p uintptr, v int8) int8          { *(*int8)(unsafe.Pointer(p)) = v; return v }
+func AssignPtrInt16(p uintptr, v int16) int16       { *(*int16)(unsafe.Pointer(p)) = v; return v }
+func AssignPtrInt32(p uintptr, v int32) int32       { *(*int32)(unsafe.Pointer(p)) = v; return v }
+func AssignPtrInt64(p uintptr, v int64) int64       { *(*int64)(unsafe.Pointer(p)) = v; return v }
+func AssignPtrUint8(p uintptr, v uint8) uint8       { *(*uint8)(unsafe.Pointer(p)) = v; return v }
+func AssignPtrUint16(p uintptr, v uint16) uint16    { *(*uint16)(unsafe.Pointer(p)) = v; return v }
+func AssignPtrUint32(p uintptr, v uint32) uint32    { *(*uint32)(unsafe.Pointer(p)) = v; return v }
+func AssignPtrUint64(p uintptr, v uint64) uint64    { *(*uint64)(unsafe.Pointer(p)) = v; return v }
+func AssignPtrFloat32(p uintptr, v float32) float32 { *(*float32)(unsafe.Pointer(p)) = v; return v }
+func AssignPtrFloat64(p uintptr, v float64) float64 { *(*float64)(unsafe.Pointer(p)) = v; return v }
+func AssignPtrComplex64(p uintptr, v complex64) complex64 {
+	*(*complex64)(unsafe.Pointer(p)) = v
+	return v
+}
+func AssignPtrComplex128(p uintptr, v complex128) complex128 {
+	*(*complex128)(unsafe.Pointer(p)) = v
+	return v
+}
+func AssignPtrUintptr(p uintptr, v uintptr) uintptr { *(*uintptr)(unsafe.Pointer(p)) = v; return v }
+
+func AssignMulInt8(p *int8, v int8) int8                         { *p *= v; return *p }
+func AssignMulInt16(p *int16, v int16) int16                     { *p *= v; return *p }
+func AssignMulInt32(p *int32, v int32) int32                     { *p *= v; return *p }
+func AssignMulInt64(p *int64, v int64) int64                     { *p *= v; return *p }
+func AssignMulUint8(p *uint8, v uint8) uint8                     { *p *= v; return *p }
+func AssignMulUint16(p *uint16, v uint16) uint16                 { *p *= v; return *p }
+func AssignMulUint32(p *uint32, v uint32) uint32                 { *p *= v; return *p }
+func AssignMulUint64(p *uint64, v uint64) uint64                 { *p *= v; return *p }
+func AssignMulFloat32(p *float32, v float32) float32             { *p *= v; return *p }
+func AssignMulFloat64(p *float64, v float64) float64             { *p *= v; return *p }
+func AssignMulComplex64(p *complex64, v complex64) complex64     { *p *= v; return *p }
+func AssignMulComplex128(p *complex128, v complex128) complex128 { *p *= v; return *p }
+func AssignMulUintptr(p *uintptr, v uintptr) uintptr             { *p *= v; return *p }
+
+func AssignDivInt8(p *int8, v int8) int8                         { *p /= v; return *p }
+func AssignDivInt16(p *int16, v int16) int16                     { *p /= v; return *p }
+func AssignDivInt32(p *int32, v int32) int32                     { *p /= v; return *p }
+func AssignDivInt64(p *int64, v int64) int64                     { *p /= v; return *p }
+func AssignDivUint8(p *uint8, v uint8) uint8                     { *p /= v; return *p }
+func AssignDivUint16(p *uint16, v uint16) uint16                 { *p /= v; return *p }
+func AssignDivUint32(p *uint32, v uint32) uint32                 { *p /= v; return *p }
+func AssignDivUint64(p *uint64, v uint64) uint64                 { *p /= v; return *p }
+func AssignDivFloat32(p *float32, v float32) float32             { *p /= v; return *p }
+func AssignDivFloat64(p *float64, v float64) float64             { *p /= v; return *p }
+func AssignDivComplex64(p *complex64, v complex64) complex64     { *p /= v; return *p }
+func AssignDivComplex128(p *complex128, v complex128) complex128 { *p /= v; return *p }
+func AssignDivUintptr(p *uintptr, v uintptr) uintptr             { *p /= v; return *p }
+
+func AssignRemInt8(p *int8, v int8) int8             { *p %= v; return *p }
+func AssignRemInt16(p *int16, v int16) int16         { *p %= v; return *p }
+func AssignRemInt32(p *int32, v int32) int32         { *p %= v; return *p }
+func AssignRemInt64(p *int64, v int64) int64         { *p %= v; return *p }
+func AssignRemUint8(p *uint8, v uint8) uint8         { *p %= v; return *p }
+func AssignRemUint16(p *uint16, v uint16) uint16     { *p %= v; return *p }
+func AssignRemUint32(p *uint32, v uint32) uint32     { *p %= v; return *p }
+func AssignRemUint64(p *uint64, v uint64) uint64     { *p %= v; return *p }
+func AssignRemUintptr(p *uintptr, v uintptr) uintptr { *p %= v; return *p }
+
+func AssignAddInt8(p *int8, v int8) int8                         { *p += v; return *p }
+func AssignAddInt16(p *int16, v int16) int16                     { *p += v; return *p }
+func AssignAddInt32(p *int32, v int32) int32                     { *p += v; return *p }
+func AssignAddInt64(p *int64, v int64) int64                     { *p += v; return *p }
+func AssignAddUint8(p *uint8, v uint8) uint8                     { *p += v; return *p }
+func AssignAddUint16(p *uint16, v uint16) uint16                 { *p += v; return *p }
+func AssignAddUint32(p *uint32, v uint32) uint32                 { *p += v; return *p }
+func AssignAddUint64(p *uint64, v uint64) uint64                 { *p += v; return *p }
+func AssignAddFloat32(p *float32, v float32) float32             { *p += v; return *p }
+func AssignAddFloat64(p *float64, v float64) float64             { *p += v; return *p }
+func AssignAddComplex64(p *complex64, v complex64) complex64     { *p += v; return *p }
+func AssignAddComplex128(p *complex128, v complex128) complex128 { *p += v; return *p }
+func AssignAddUintptr(p *uintptr, v uintptr) uintptr             { *p += v; return *p }
+
+func AssignSubInt8(p *int8, v int8) int8                         { *p -= v; return *p }
+func AssignSubInt16(p *int16, v int16) int16                     { *p -= v; return *p }
+func AssignSubInt32(p *int32, v int32) int32                     { *p -= v; return *p }
+func AssignSubInt64(p *int64, v int64) int64                     { *p -= v; return *p }
+func AssignSubUint8(p *uint8, v uint8) uint8                     { *p -= v; return *p }
+func AssignSubUint16(p *uint16, v uint16) uint16                 { *p -= v; return *p }
+func AssignSubUint32(p *uint32, v uint32) uint32                 { *p -= v; return *p }
+func AssignSubUint64(p *uint64, v uint64) uint64                 { *p -= v; return *p }
+func AssignSubFloat32(p *float32, v float32) float32             { *p -= v; return *p }
+func AssignSubFloat64(p *float64, v float64) float64             { *p -= v; return *p }
+func AssignSubComplex64(p *complex64, v complex64) complex64     { *p -= v; return *p }
+func AssignSubComplex128(p *complex128, v complex128) complex128 { *p -= v; return *p }
+func AssignSubUintptr(p *uintptr, v uintptr) uintptr             { *p -= v; return *p }
+
+func AssignAndInt8(p *int8, v int8) int8             { *p &= v; return *p }
+func AssignAndInt16(p *int16, v int16) int16         { *p &= v; return *p }
+func AssignAndInt32(p *int32, v int32) int32         { *p &= v; return *p }
+func AssignAndInt64(p *int64, v int64) int64         { *p &= v; return *p }
+func AssignAndUint8(p *uint8, v uint8) uint8         { *p &= v; return *p }
+func AssignAndUint16(p *uint16, v uint16) uint16     { *p &= v; return *p }
+func AssignAndUint32(p *uint32, v uint32) uint32     { *p &= v; return *p }
+func AssignAndUint64(p *uint64, v uint64) uint64     { *p &= v; return *p }
+func AssignAndUintptr(p *uintptr, v uintptr) uintptr { *p &= v; return *p }
+
+func AssignXorInt8(p *int8, v int8) int8             { *p ^= v; return *p }
+func AssignXorInt16(p *int16, v int16) int16         { *p ^= v; return *p }
+func AssignXorInt32(p *int32, v int32) int32         { *p ^= v; return *p }
+func AssignXorInt64(p *int64, v int64) int64         { *p ^= v; return *p }
+func AssignXorUint8(p *uint8, v uint8) uint8         { *p ^= v; return *p }
+func AssignXorUint16(p *uint16, v uint16) uint16     { *p ^= v; return *p }
+func AssignXorUint32(p *uint32, v uint32) uint32     { *p ^= v; return *p }
+func AssignXorUint64(p *uint64, v uint64) uint64     { *p ^= v; return *p }
+func AssignXorUintptr(p *uintptr, v uintptr) uintptr { *p ^= v; return *p }
+
+func AssignOrInt8(p *int8, v int8) int8             { *p |= v; return *p }
+func AssignOrInt16(p *int16, v int16) int16         { *p |= v; return *p }
+func AssignOrInt32(p *int32, v int32) int32         { *p |= v; return *p }
+func AssignOrInt64(p *int64, v int64) int64         { *p |= v; return *p }
+func AssignOrUint8(p *uint8, v uint8) uint8         { *p |= v; return *p }
+func AssignOrUint16(p *uint16, v uint16) uint16     { *p |= v; return *p }
+func AssignOrUint32(p *uint32, v uint32) uint32     { *p |= v; return *p }
+func AssignOrUint64(p *uint64, v uint64) uint64     { *p |= v; return *p }
+func AssignOrUintptr(p *uintptr, v uintptr) uintptr { *p |= v; return *p }
+
+func AssignMulPtrInt8(p uintptr, v int8) int8 {
+	*(*int8)(unsafe.Pointer(p)) *= v
+	return *(*int8)(unsafe.Pointer(p))
+}
+
+func AssignMulPtrInt16(p uintptr, v int16) int16 {
+	*(*int16)(unsafe.Pointer(p)) *= v
+	return *(*int16)(unsafe.Pointer(p))
+}
+
+func AssignMulPtrInt32(p uintptr, v int32) int32 {
+	*(*int32)(unsafe.Pointer(p)) *= v
+	return *(*int32)(unsafe.Pointer(p))
+}
+
+func AssignMulPtrInt64(p uintptr, v int64) int64 {
+	*(*int64)(unsafe.Pointer(p)) *= v
+	return *(*int64)(unsafe.Pointer(p))
+}
+
+func AssignMulPtrUint8(p uintptr, v uint8) uint8 {
+	*(*uint8)(unsafe.Pointer(p)) *= v
+	return *(*uint8)(unsafe.Pointer(p))
+}
+
+func AssignMulPtrUint16(p uintptr, v uint16) uint16 {
+	*(*uint16)(unsafe.Pointer(p)) *= v
+	return *(*uint16)(unsafe.Pointer(p))
+}
+
+func AssignMulPtrUint32(p uintptr, v uint32) uint32 {
+	*(*uint32)(unsafe.Pointer(p)) *= v
+	return *(*uint32)(unsafe.Pointer(p))
+}
+
+func AssignMulPtrUint64(p uintptr, v uint64) uint64 {
+	*(*uint64)(unsafe.Pointer(p)) *= v
+	return *(*uint64)(unsafe.Pointer(p))
+}
+
+func AssignMulPtrFloat32(p uintptr, v float32) float32 {
+	*(*float32)(unsafe.Pointer(p)) *= v
+	return *(*float32)(unsafe.Pointer(p))
+}
+
+func AssignMulPtrFloat64(p uintptr, v float64) float64 {
+	*(*float64)(unsafe.Pointer(p)) *= v
+	return *(*float64)(unsafe.Pointer(p))
+}
+
+func AssignMulPtrComplex64(p uintptr, v complex64) complex64 {
+	*(*complex64)(unsafe.Pointer(p)) *= v
+	return *(*complex64)(unsafe.Pointer(p))
+}
+
+func AssignMulPtrComplex128(p uintptr, v complex128) complex128 {
+	*(*complex128)(unsafe.Pointer(p)) *= v
+	return *(*complex128)(unsafe.Pointer(p))
+}
+
+func AssignMulPtrUintptr(p uintptr, v uintptr) uintptr {
+	*(*uintptr)(unsafe.Pointer(p)) *= v
+	return *(*uintptr)(unsafe.Pointer(p))
+}
+
+func AssignDivPtrInt8(p uintptr, v int8) int8 {
+	*(*int8)(unsafe.Pointer(p)) /= v
+	return *(*int8)(unsafe.Pointer(p))
+}
+
+func AssignDivPtrInt16(p uintptr, v int16) int16 {
+	*(*int16)(unsafe.Pointer(p)) /= v
+	return *(*int16)(unsafe.Pointer(p))
+}
+
+func AssignDivPtrInt32(p uintptr, v int32) int32 {
+	*(*int32)(unsafe.Pointer(p)) /= v
+	return *(*int32)(unsafe.Pointer(p))
+}
+
+func AssignDivPtrInt64(p uintptr, v int64) int64 {
+	*(*int64)(unsafe.Pointer(p)) /= v
+	return *(*int64)(unsafe.Pointer(p))
+}
+
+func AssignDivPtrUint8(p uintptr, v uint8) uint8 {
+	*(*uint8)(unsafe.Pointer(p)) /= v
+	return *(*uint8)(unsafe.Pointer(p))
+}
+
+func AssignDivPtrUint16(p uintptr, v uint16) uint16 {
+	*(*uint16)(unsafe.Pointer(p)) /= v
+	return *(*uint16)(unsafe.Pointer(p))
+}
+
+func AssignDivPtrUint32(p uintptr, v uint32) uint32 {
+	*(*uint32)(unsafe.Pointer(p)) /= v
+	return *(*uint32)(unsafe.Pointer(p))
+}
+
+func AssignDivPtrUint64(p uintptr, v uint64) uint64 {
+	*(*uint64)(unsafe.Pointer(p)) /= v
+	return *(*uint64)(unsafe.Pointer(p))
+}
+
+func AssignDivPtrFloat32(p uintptr, v float32) float32 {
+	*(*float32)(unsafe.Pointer(p)) /= v
+	return *(*float32)(unsafe.Pointer(p))
+}
+
+func AssignDivPtrFloat64(p uintptr, v float64) float64 {
+	*(*float64)(unsafe.Pointer(p)) /= v
+	return *(*float64)(unsafe.Pointer(p))
+}
+
+func AssignDivPtrComplex64(p uintptr, v complex64) complex64 {
+	*(*complex64)(unsafe.Pointer(p)) /= v
+	return *(*complex64)(unsafe.Pointer(p))
+}
+
+func AssignDivPtrComplex128(p uintptr, v complex128) complex128 {
+	*(*complex128)(unsafe.Pointer(p)) /= v
+	return *(*complex128)(unsafe.Pointer(p))
+}
+
+func AssignDivPtrUintptr(p uintptr, v uintptr) uintptr {
+	*(*uintptr)(unsafe.Pointer(p)) /= v
+	return *(*uintptr)(unsafe.Pointer(p))
+}
+
+func AssignRemPtrInt8(p uintptr, v int8) int8 {
+	*(*int8)(unsafe.Pointer(p)) %= v
+	return *(*int8)(unsafe.Pointer(p))
+}
+
+func AssignRemPtrInt16(p uintptr, v int16) int16 {
+	*(*int16)(unsafe.Pointer(p)) %= v
+	return *(*int16)(unsafe.Pointer(p))
+}
+
+func AssignRemPtrInt32(p uintptr, v int32) int32 {
+	*(*int32)(unsafe.Pointer(p)) %= v
+	return *(*int32)(unsafe.Pointer(p))
+}
+
+func AssignRemPtrInt64(p uintptr, v int64) int64 {
+	*(*int64)(unsafe.Pointer(p)) %= v
+	return *(*int64)(unsafe.Pointer(p))
+}
+
+func AssignRemPtrUint8(p uintptr, v uint8) uint8 {
+	*(*uint8)(unsafe.Pointer(p)) %= v
+	return *(*uint8)(unsafe.Pointer(p))
+}
+
+func AssignRemPtrUint16(p uintptr, v uint16) uint16 {
+	*(*uint16)(unsafe.Pointer(p)) %= v
+	return *(*uint16)(unsafe.Pointer(p))
+}
+
+func AssignRemPtrUint32(p uintptr, v uint32) uint32 {
+	*(*uint32)(unsafe.Pointer(p)) %= v
+	return *(*uint32)(unsafe.Pointer(p))
+}
+
+func AssignRemPtrUint64(p uintptr, v uint64) uint64 {
+	*(*uint64)(unsafe.Pointer(p)) %= v
+	return *(*uint64)(unsafe.Pointer(p))
+}
+
+func AssignRemPtrUintptr(p uintptr, v uintptr) uintptr {
+	*(*uintptr)(unsafe.Pointer(p)) %= v
+	return *(*uintptr)(unsafe.Pointer(p))
+}
+
+func AssignAddPtrInt8(p uintptr, v int8) int8 {
+	*(*int8)(unsafe.Pointer(p)) += v
+	return *(*int8)(unsafe.Pointer(p))
+}
+
+func AssignAddPtrInt16(p uintptr, v int16) int16 {
+	*(*int16)(unsafe.Pointer(p)) += v
+	return *(*int16)(unsafe.Pointer(p))
+}
+
+func AssignAddPtrInt32(p uintptr, v int32) int32 {
+	*(*int32)(unsafe.Pointer(p)) += v
+	return *(*int32)(unsafe.Pointer(p))
+}
+
+func AssignAddPtrInt64(p uintptr, v int64) int64 {
+	*(*int64)(unsafe.Pointer(p)) += v
+	return *(*int64)(unsafe.Pointer(p))
+}
+
+func AssignAddPtrUint8(p uintptr, v uint8) uint8 {
+	*(*uint8)(unsafe.Pointer(p)) += v
+	return *(*uint8)(unsafe.Pointer(p))
+}
+
+func AssignAddPtrUint16(p uintptr, v uint16) uint16 {
+	*(*uint16)(unsafe.Pointer(p)) += v
+	return *(*uint16)(unsafe.Pointer(p))
+}
+
+func AssignAddPtrUint32(p uintptr, v uint32) uint32 {
+	*(*uint32)(unsafe.Pointer(p)) += v
+	return *(*uint32)(unsafe.Pointer(p))
+}
+
+func AssignAddPtrUint64(p uintptr, v uint64) uint64 {
+	*(*uint64)(unsafe.Pointer(p)) += v
+	return *(*uint64)(unsafe.Pointer(p))
+}
+
+func AssignAddPtrFloat32(p uintptr, v float32) float32 {
+	*(*float32)(unsafe.Pointer(p)) += v
+	return *(*float32)(unsafe.Pointer(p))
+}
+
+func AssignAddPtrFloat64(p uintptr, v float64) float64 {
+	*(*float64)(unsafe.Pointer(p)) += v
+	return *(*float64)(unsafe.Pointer(p))
+}
+
+func AssignAddPtrComplex64(p uintptr, v complex64) complex64 {
+	*(*complex64)(unsafe.Pointer(p)) += v
+	return *(*complex64)(unsafe.Pointer(p))
+}
+
+func AssignAddPtrComplex128(p uintptr, v complex128) complex128 {
+	*(*complex128)(unsafe.Pointer(p)) += v
+	return *(*complex128)(unsafe.Pointer(p))
+}
+
+func AssignAddPtrUintptr(p uintptr, v uintptr) uintptr {
+	*(*uintptr)(unsafe.Pointer(p)) += v
+	return *(*uintptr)(unsafe.Pointer(p))
+}
+
+func AssignSubPtrInt8(p uintptr, v int8) int8 {
+	*(*int8)(unsafe.Pointer(p)) -= v
+	return *(*int8)(unsafe.Pointer(p))
+}
+
+func AssignSubPtrInt16(p uintptr, v int16) int16 {
+	*(*int16)(unsafe.Pointer(p)) -= v
+	return *(*int16)(unsafe.Pointer(p))
+}
+
+func AssignSubPtrInt32(p uintptr, v int32) int32 {
+	*(*int32)(unsafe.Pointer(p)) -= v
+	return *(*int32)(unsafe.Pointer(p))
+}
+
+func AssignSubPtrInt64(p uintptr, v int64) int64 {
+	*(*int64)(unsafe.Pointer(p)) -= v
+	return *(*int64)(unsafe.Pointer(p))
+}
+
+func AssignSubPtrUint8(p uintptr, v uint8) uint8 {
+	*(*uint8)(unsafe.Pointer(p)) -= v
+	return *(*uint8)(unsafe.Pointer(p))
+}
+
+func AssignSubPtrUint16(p uintptr, v uint16) uint16 {
+	*(*uint16)(unsafe.Pointer(p)) -= v
+	return *(*uint16)(unsafe.Pointer(p))
+}
+
+func AssignSubPtrUint32(p uintptr, v uint32) uint32 {
+	*(*uint32)(unsafe.Pointer(p)) -= v
+	return *(*uint32)(unsafe.Pointer(p))
+}
+
+func AssignSubPtrUint64(p uintptr, v uint64) uint64 {
+	*(*uint64)(unsafe.Pointer(p)) -= v
+	return *(*uint64)(unsafe.Pointer(p))
+}
+
+func AssignSubPtrFloat32(p uintptr, v float32) float32 {
+	*(*float32)(unsafe.Pointer(p)) -= v
+	return *(*float32)(unsafe.Pointer(p))
+}
+
+func AssignSubPtrFloat64(p uintptr, v float64) float64 {
+	*(*float64)(unsafe.Pointer(p)) -= v
+	return *(*float64)(unsafe.Pointer(p))
+}
+
+func AssignSubPtrComplex64(p uintptr, v complex64) complex64 {
+	*(*complex64)(unsafe.Pointer(p)) -= v
+	return *(*complex64)(unsafe.Pointer(p))
+}
+
+func AssignSubPtrComplex128(p uintptr, v complex128) complex128 {
+	*(*complex128)(unsafe.Pointer(p)) -= v
+	return *(*complex128)(unsafe.Pointer(p))
+}
+
+func AssignSubPtrUintptr(p uintptr, v uintptr) uintptr {
+	*(*uintptr)(unsafe.Pointer(p)) -= v
+	return *(*uintptr)(unsafe.Pointer(p))
+}
+
+func AssignAndPtrInt8(p uintptr, v int8) int8 {
+	*(*int8)(unsafe.Pointer(p)) &= v
+	return *(*int8)(unsafe.Pointer(p))
+}
+
+func AssignAndPtrInt16(p uintptr, v int16) int16 {
+	*(*int16)(unsafe.Pointer(p)) &= v
+	return *(*int16)(unsafe.Pointer(p))
+}
+
+func AssignAndPtrInt32(p uintptr, v int32) int32 {
+	*(*int32)(unsafe.Pointer(p)) &= v
+	return *(*int32)(unsafe.Pointer(p))
+}
+
+func AssignAndPtrInt64(p uintptr, v int64) int64 {
+	*(*int64)(unsafe.Pointer(p)) &= v
+	return *(*int64)(unsafe.Pointer(p))
+}
+
+func AssignAndPtrUint8(p uintptr, v uint8) uint8 {
+	*(*uint8)(unsafe.Pointer(p)) &= v
+	return *(*uint8)(unsafe.Pointer(p))
+}
+
+func AssignAndPtrUint16(p uintptr, v uint16) uint16 {
+	*(*uint16)(unsafe.Pointer(p)) &= v
+	return *(*uint16)(unsafe.Pointer(p))
+}
+
+func AssignAndPtrUint32(p uintptr, v uint32) uint32 {
+	*(*uint32)(unsafe.Pointer(p)) &= v
+	return *(*uint32)(unsafe.Pointer(p))
+}
+
+func AssignAndPtrUint64(p uintptr, v uint64) uint64 {
+	*(*uint64)(unsafe.Pointer(p)) &= v
+	return *(*uint64)(unsafe.Pointer(p))
+}
+
+func AssignAndPtrUintptr(p uintptr, v uintptr) uintptr {
+	*(*uintptr)(unsafe.Pointer(p)) &= v
+	return *(*uintptr)(unsafe.Pointer(p))
+}
+
+func AssignXorPtrInt8(p uintptr, v int8) int8 {
+	*(*int8)(unsafe.Pointer(p)) ^= v
+	return *(*int8)(unsafe.Pointer(p))
+}
+
+func AssignXorPtrInt16(p uintptr, v int16) int16 {
+	*(*int16)(unsafe.Pointer(p)) ^= v
+	return *(*int16)(unsafe.Pointer(p))
+}
+
+func AssignXorPtrInt32(p uintptr, v int32) int32 {
+	*(*int32)(unsafe.Pointer(p)) ^= v
+	return *(*int32)(unsafe.Pointer(p))
+}
+
+func AssignXorPtrInt64(p uintptr, v int64) int64 {
+	*(*int64)(unsafe.Pointer(p)) ^= v
+	return *(*int64)(unsafe.Pointer(p))
+}
+
+func AssignXorPtrUint8(p uintptr, v uint8) uint8 {
+	*(*uint8)(unsafe.Pointer(p)) ^= v
+	return *(*uint8)(unsafe.Pointer(p))
+}
+
+func AssignXorPtrUint16(p uintptr, v uint16) uint16 {
+	*(*uint16)(unsafe.Pointer(p)) ^= v
+	return *(*uint16)(unsafe.Pointer(p))
+}
+
+func AssignXorPtrUint32(p uintptr, v uint32) uint32 {
+	*(*uint32)(unsafe.Pointer(p)) ^= v
+	return *(*uint32)(unsafe.Pointer(p))
+}
+
+func AssignXorPtrUint64(p uintptr, v uint64) uint64 {
+	*(*uint64)(unsafe.Pointer(p)) ^= v
+	return *(*uint64)(unsafe.Pointer(p))
+}
+
+func AssignXorPtrUintptr(p uintptr, v uintptr) uintptr {
+	*(*uintptr)(unsafe.Pointer(p)) ^= v
+	return *(*uintptr)(unsafe.Pointer(p))
+}
+
+func AssignOrPtrInt8(p uintptr, v int8) int8 {
+	*(*int8)(unsafe.Pointer(p)) |= v
+	return *(*int8)(unsafe.Pointer(p))
+}
+
+func AssignOrPtrInt16(p uintptr, v int16) int16 {
+	*(*int16)(unsafe.Pointer(p)) |= v
+	return *(*int16)(unsafe.Pointer(p))
+}
+
+func AssignOrPtrInt32(p uintptr, v int32) int32 {
+	*(*int32)(unsafe.Pointer(p)) |= v
+	return *(*int32)(unsafe.Pointer(p))
+}
+
+func AssignOrPtrInt64(p uintptr, v int64) int64 {
+	*(*int64)(unsafe.Pointer(p)) |= v
+	return *(*int64)(unsafe.Pointer(p))
+}
+
+func AssignOrPtrUint8(p uintptr, v uint8) uint8 {
+	*(*uint8)(unsafe.Pointer(p)) |= v
+	return *(*uint8)(unsafe.Pointer(p))
+}
+
+func AssignOrPtrUint16(p uintptr, v uint16) uint16 {
+	*(*uint16)(unsafe.Pointer(p)) |= v
+	return *(*uint16)(unsafe.Pointer(p))
+}
+
+func AssignOrPtrUint32(p uintptr, v uint32) uint32 {
+	*(*uint32)(unsafe.Pointer(p)) |= v
+	return *(*uint32)(unsafe.Pointer(p))
+}
+
+func AssignOrPtrUint64(p uintptr, v uint64) uint64 {
+	*(*uint64)(unsafe.Pointer(p)) |= v
+	return *(*uint64)(unsafe.Pointer(p))
+}
+
+func AssignOrPtrUintptr(p uintptr, v uintptr) uintptr {
+	*(*uintptr)(unsafe.Pointer(p)) |= v
+	return *(*uintptr)(unsafe.Pointer(p))
+}
+
+func AssignShlPtrInt8(p uintptr, v int) int8 {
+	*(*int8)(unsafe.Pointer(p)) <<= v
+	return *(*int8)(unsafe.Pointer(p))
+}
+
+func AssignShlPtrInt16(p uintptr, v int) int16 {
+	*(*int16)(unsafe.Pointer(p)) <<= v
+	return *(*int16)(unsafe.Pointer(p))
+}
+
+func AssignShlPtrInt32(p uintptr, v int) int32 {
+	*(*int32)(unsafe.Pointer(p)) <<= v
+	return *(*int32)(unsafe.Pointer(p))
+}
+
+func AssignShlPtrInt64(p uintptr, v int) int64 {
+	*(*int64)(unsafe.Pointer(p)) <<= v
+	return *(*int64)(unsafe.Pointer(p))
+}
+
+func AssignShlPtrUint8(p uintptr, v int) uint8 {
+	*(*uint8)(unsafe.Pointer(p)) <<= v
+	return *(*uint8)(unsafe.Pointer(p))
+}
+
+func AssignShlPtrUint16(p uintptr, v int) uint16 {
+	*(*uint16)(unsafe.Pointer(p)) <<= v
+	return *(*uint16)(unsafe.Pointer(p))
+}
+
+func AssignShlPtrUint32(p uintptr, v int) uint32 {
+	*(*uint32)(unsafe.Pointer(p)) <<= v
+	return *(*uint32)(unsafe.Pointer(p))
+}
+
+func AssignShlPtrUint64(p uintptr, v int) uint64 {
+	*(*uint64)(unsafe.Pointer(p)) <<= v
+	return *(*uint64)(unsafe.Pointer(p))
+}
+
+func AssignShlPtrUintptr(p uintptr, v int) uintptr {
+	*(*uintptr)(unsafe.Pointer(p)) <<= v
+	return *(*uintptr)(unsafe.Pointer(p))
+}
+
+func AssignShrPtrInt8(p uintptr, v int) int8 {
+	*(*int8)(unsafe.Pointer(p)) >>= v
+	return *(*int8)(unsafe.Pointer(p))
+}
+
+func AssignShrPtrInt16(p uintptr, v int) int16 {
+	*(*int16)(unsafe.Pointer(p)) >>= v
+	return *(*int16)(unsafe.Pointer(p))
+}
+
+func AssignShrPtrInt32(p uintptr, v int) int32 {
+	*(*int32)(unsafe.Pointer(p)) >>= v
+	return *(*int32)(unsafe.Pointer(p))
+}
+
+func AssignShrPtrInt64(p uintptr, v int) int64 {
+	*(*int64)(unsafe.Pointer(p)) >>= v
+	return *(*int64)(unsafe.Pointer(p))
+}
+
+func AssignShrPtrUint8(p uintptr, v int) uint8 {
+	*(*uint8)(unsafe.Pointer(p)) >>= v
+	return *(*uint8)(unsafe.Pointer(p))
+}
+
+func AssignShrPtrUint16(p uintptr, v int) uint16 {
+	*(*uint16)(unsafe.Pointer(p)) >>= v
+	return *(*uint16)(unsafe.Pointer(p))
+}
+
+func AssignShrPtrUint32(p uintptr, v int) uint32 {
+	*(*uint32)(unsafe.Pointer(p)) >>= v
+	return *(*uint32)(unsafe.Pointer(p))
+}
+
+func AssignShrPtrUint64(p uintptr, v int) uint64 {
+	*(*uint64)(unsafe.Pointer(p)) >>= v
+	return *(*uint64)(unsafe.Pointer(p))
+}
+
+func AssignShrPtrUintptr(p uintptr, v int) uintptr {
+	*(*uintptr)(unsafe.Pointer(p)) >>= v
+	return *(*uintptr)(unsafe.Pointer(p))
+}
+
+func AssignShlInt8(p *int8, v int) int8 { *p <<= v; return *p }
+
+func AssignShlInt16(p *int16, v int) int16 { *p <<= v; return *p }
+
+func AssignShlInt32(p *int32, v int) int32 { *p <<= v; return *p }
+
+func AssignShlInt64(p *int64, v int) int64 { *p <<= v; return *p }
+
+func AssignShlUint8(p *uint8, v int) uint8 { *p <<= v; return *p }
+
+func AssignShlUint16(p *uint16, v int) uint16 { *p <<= v; return *p }
+
+func AssignShlUint32(p *uint32, v int) uint32 { *p <<= v; return *p }
+
+func AssignShlUint64(p *uint64, v int) uint64 { *p <<= v; return *p }
+
+func AssignShlUintptr(p *uintptr, v int) uintptr { *p <<= v; return *p }
+
+func AssignShrInt8(p *int8, v int) int8 { *p >>= v; return *p }
+
+func AssignShrInt16(p *int16, v int) int16 { *p >>= v; return *p }
+
+func AssignShrInt32(p *int32, v int) int32 { *p >>= v; return *p }
+
+func AssignShrInt64(p *int64, v int) int64 { *p >>= v; return *p }
+
+func AssignShrUint8(p *uint8, v int) uint8 { *p >>= v; return *p }
+
+func AssignShrUint16(p *uint16, v int) uint16 { *p >>= v; return *p }
+
+func AssignShrUint32(p *uint32, v int) uint32 { *p >>= v; return *p }
+
+func AssignShrUint64(p *uint64, v int) uint64 { *p >>= v; return *p }
+
+func AssignShrUintptr(p *uintptr, v int) uintptr { *p >>= v; return *p }
+
+func PreIncInt8(p *int8, d int8) int8                         { *p += d; return *p }
+func PreIncInt16(p *int16, d int16) int16                     { *p += d; return *p }
+func PreIncInt32(p *int32, d int32) int32                     { *p += d; return *p }
+func PreIncInt64(p *int64, d int64) int64                     { *p += d; return *p }
+func PreIncUint8(p *uint8, d uint8) uint8                     { *p += d; return *p }
+func PreIncUint16(p *uint16, d uint16) uint16                 { *p += d; return *p }
+func PreIncUint32(p *uint32, d uint32) uint32                 { *p += d; return *p }
+func PreIncUint64(p *uint64, d uint64) uint64                 { *p += d; return *p }
+func PreIncFloat32(p *float32, d float32) float32             { *p += d; return *p }
+func PreIncFloat64(p *float64, d float64) float64             { *p += d; return *p }
+func PreIncComplex64(p *complex64, d complex64) complex64     { *p += d; return *p }
+func PreIncComplex128(p *complex128, d complex128) complex128 { *p += d; return *p }
+func PreIncUintptr(p *uintptr, d uintptr) uintptr             { *p += d; return *p }
+
+func PreIncAtomicInt32(p *int32, d int32) int32         { return atomic.AddInt32(p, d) }
+func PreIncAtomicInt64(p *int64, d int64) int64         { return atomic.AddInt64(p, d) }
+func PreIncAtomicUint32(p *uint32, d uint32) uint32     { return atomic.AddUint32(p, d) }
+func PreIncAtomicUint64(p *uint64, d uint64) uint64     { return atomic.AddUint64(p, d) }
+func PreIncAtomicUintptr(p *uintptr, d uintptr) uintptr { return atomic.AddUintptr(p, d) }
+
+func PreDecInt8(p *int8, d int8) int8                         { *p -= d; return *p }
+func PreDecInt16(p *int16, d int16) int16                     { *p -= d; return *p }
+func PreDecInt32(p *int32, d int32) int32                     { *p -= d; return *p }
+func PreDecInt64(p *int64, d int64) int64                     { *p -= d; return *p }
+func PreDecUint8(p *uint8, d uint8) uint8                     { *p -= d; return *p }
+func PreDecUint16(p *uint16, d uint16) uint16                 { *p -= d; return *p }
+func PreDecUint32(p *uint32, d uint32) uint32                 { *p -= d; return *p }
+func PreDecUint64(p *uint64, d uint64) uint64                 { *p -= d; return *p }
+func PreDecFloat32(p *float32, d float32) float32             { *p -= d; return *p }
+func PreDecFloat64(p *float64, d float64) float64             { *p -= d; return *p }
+func PreDecComplex64(p *complex64, d complex64) complex64     { *p -= d; return *p }
+func PreDecComplex128(p *complex128, d complex128) complex128 { *p -= d; return *p }
+func PreDecUintptr(p *uintptr, d uintptr) uintptr             { *p -= d; return *p }
+
+func PreDecAtomicInt32(p *int32, d int32) int32         { return atomic.AddInt32(p, -d) }
+func PreDecAtomicInt64(p *int64, d int64) int64         { return atomic.AddInt64(p, -d) }
+func PreDecAtomicUint32(p *uint32, d uint32) uint32     { return atomic.AddUint32(p, -d) }
+func PreDecAtomicUint64(p *uint64, d uint64) uint64     { return atomic.AddUint64(p, -d) }
+func PreDecAtomicUintptr(p *uintptr, d uintptr) uintptr { return atomic.AddUintptr(p, -d) }
+
+func PostIncInt8(p *int8, d int8) int8                         { r := *p; *p += d; return r }
+func PostIncInt16(p *int16, d int16) int16                     { r := *p; *p += d; return r }
+func PostIncInt32(p *int32, d int32) int32                     { r := *p; *p += d; return r }
+func PostIncInt64(p *int64, d int64) int64                     { r := *p; *p += d; return r }
+func PostIncUint8(p *uint8, d uint8) uint8                     { r := *p; *p += d; return r }
+func PostIncUint16(p *uint16, d uint16) uint16                 { r := *p; *p += d; return r }
+func PostIncUint32(p *uint32, d uint32) uint32                 { r := *p; *p += d; return r }
+func PostIncUint64(p *uint64, d uint64) uint64                 { r := *p; *p += d; return r }
+func PostIncFloat32(p *float32, d float32) float32             { r := *p; *p += d; return r }
+func PostIncFloat64(p *float64, d float64) float64             { r := *p; *p += d; return r }
+func PostIncComplex64(p *complex64, d complex64) complex64     { r := *p; *p += d; return r }
+func PostIncComplex128(p *complex128, d complex128) complex128 { r := *p; *p += d; return r }
+func PostIncUintptr(p *uintptr, d uintptr) uintptr             { r := *p; *p += d; return r }
+
+func PostIncAtomicInt32(p *int32, d int32) int32         { return atomic.AddInt32(p, d) - d }
+func PostIncAtomicInt64(p *int64, d int64) int64         { return atomic.AddInt64(p, d) - d }
+func PostIncAtomicUint32(p *uint32, d uint32) uint32     { return atomic.AddUint32(p, d) - d }
+func PostIncAtomicUint64(p *uint64, d uint64) uint64     { return atomic.AddUint64(p, d) - d }
+func PostIncAtomicUintptr(p *uintptr, d uintptr) uintptr { return atomic.AddUintptr(p, d) - d }
+
+func PostIncAtomicInt32P(p uintptr, d int32) int32 {
+	return atomic.AddInt32((*int32)(unsafe.Pointer(p)), d) - d
+}
+func PostIncAtomicInt64P(p uintptr, d int64) int64 {
+	return atomic.AddInt64((*int64)(unsafe.Pointer(p)), d) - d
+}
+func PostIncAtomicUint32P(p uintptr, d uint32) uint32 {
+	return atomic.AddUint32((*uint32)(unsafe.Pointer(p)), d) - d
+}
+func PostIncAtomicUint64P(p uintptr, d uint64) uint64 {
+	return atomic.AddUint64((*uint64)(unsafe.Pointer(p)), d) - d
+}
+func PostIncAtomicUintptrP(p uintptr, d uintptr) uintptr {
+	return atomic.AddUintptr((*uintptr)(unsafe.Pointer(p)), d) - d
+}
+
+func PostDecInt8(p *int8, d int8) int8                         { r := *p; *p -= d; return r }
+func PostDecInt16(p *int16, d int16) int16                     { r := *p; *p -= d; return r }
+func PostDecInt32(p *int32, d int32) int32                     { r := *p; *p -= d; return r }
+func PostDecInt64(p *int64, d int64) int64                     { r := *p; *p -= d; return r }
+func PostDecUint8(p *uint8, d uint8) uint8                     { r := *p; *p -= d; return r }
+func PostDecUint16(p *uint16, d uint16) uint16                 { r := *p; *p -= d; return r }
+func PostDecUint32(p *uint32, d uint32) uint32                 { r := *p; *p -= d; return r }
+func PostDecUint64(p *uint64, d uint64) uint64                 { r := *p; *p -= d; return r }
+func PostDecFloat32(p *float32, d float32) float32             { r := *p; *p -= d; return r }
+func PostDecFloat64(p *float64, d float64) float64             { r := *p; *p -= d; return r }
+func PostDecComplex64(p *complex64, d complex64) complex64     { r := *p; *p -= d; return r }
+func PostDecComplex128(p *complex128, d complex128) complex128 { r := *p; *p -= d; return r }
+func PostDecUintptr(p *uintptr, d uintptr) uintptr             { r := *p; *p -= d; return r }
+
+func PostDecAtomicInt32(p *int32, d int32) int32         { return atomic.AddInt32(p, -d) + d }
+func PostDecAtomicInt64(p *int64, d int64) int64         { return atomic.AddInt64(p, -d) + d }
+func PostDecAtomicUint32(p *uint32, d uint32) uint32     { return atomic.AddUint32(p, -d) + d }
+func PostDecAtomicUint64(p *uint64, d uint64) uint64     { return atomic.AddUint64(p, -d) + d }
+func PostDecAtomicUintptr(p *uintptr, d uintptr) uintptr { return atomic.AddUintptr(p, -d) + d }
+
+func Int8FromInt8(n int8) int8                         { return int8(n) }
+func Int8FromInt16(n int16) int8                       { return int8(n) }
+func Int8FromInt32(n int32) int8                       { return int8(n) }
+func Int8FromInt64(n int64) int8                       { return int8(n) }
+func Int8FromUint8(n uint8) int8                       { return int8(n) }
+func Int8FromUint16(n uint16) int8                     { return int8(n) }
+func Int8FromUint32(n uint32) int8                     { return int8(n) }
+func Int8FromUint64(n uint64) int8                     { return int8(n) }
+func Int8FromFloat32(n float32) int8                   { return int8(n) }
+func Int8FromFloat64(n float64) int8                   { return int8(n) }
+func Int8FromComplex64(n complex64) int8               { return int8(real(n)) }
+func Int8FromComplex128(n complex128) int8             { return int8(real(n)) }
+func Int8FromUintptr(n uintptr) int8                   { return int8(n) }
+func Int16FromInt8(n int8) int16                       { return int16(n) }
+func Int16FromInt16(n int16) int16                     { return int16(n) }
+func Int16FromInt32(n int32) int16                     { return int16(n) }
+func Int16FromInt64(n int64) int16                     { return int16(n) }
+func Int16FromUint8(n uint8) int16                     { return int16(n) }
+func Int16FromUint16(n uint16) int16                   { return int16(n) }
+func Int16FromUint32(n uint32) int16                   { return int16(n) }
+func Int16FromUint64(n uint64) int16                   { return int16(n) }
+func Int16FromFloat32(n float32) int16                 { return int16(n) }
+func Int16FromFloat64(n float64) int16                 { return int16(n) }
+func Int16FromComplex64(n complex64) int16             { return int16(real(n)) }
+func Int16FromComplex128(n complex128) int16           { return int16(real(n)) }
+func Int16FromUintptr(n uintptr) int16                 { return int16(n) }
+func Int32FromInt8(n int8) int32                       { return int32(n) }
+func Int32FromInt16(n int16) int32                     { return int32(n) }
+func Int32FromInt32(n int32) int32                     { return int32(n) }
+func Int32FromInt64(n int64) int32                     { return int32(n) }
+func Int32FromUint8(n uint8) int32                     { return int32(n) }
+func Int32FromUint16(n uint16) int32                   { return int32(n) }
+func Int32FromUint32(n uint32) int32                   { return int32(n) }
+func Int32FromUint64(n uint64) int32                   { return int32(n) }
+func Int32FromFloat32(n float32) int32                 { return int32(n) }
+func Int32FromFloat64(n float64) int32                 { return int32(n) }
+func Int32FromComplex64(n complex64) int32             { return int32(real(n)) }
+func Int32FromComplex128(n complex128) int32           { return int32(real(n)) }
+func Int32FromUintptr(n uintptr) int32                 { return int32(n) }
+func Int64FromInt8(n int8) int64                       { return int64(n) }
+func Int64FromInt16(n int16) int64                     { return int64(n) }
+func Int64FromInt32(n int32) int64                     { return int64(n) }
+func Int64FromInt64(n int64) int64                     { return int64(n) }
+func Int64FromUint8(n uint8) int64                     { return int64(n) }
+func Int64FromUint16(n uint16) int64                   { return int64(n) }
+func Int64FromUint32(n uint32) int64                   { return int64(n) }
+func Int64FromUint64(n uint64) int64                   { return int64(n) }
+func Int64FromFloat32(n float32) int64                 { return int64(n) }
+func Int64FromFloat64(n float64) int64                 { return int64(n) }
+func Int64FromComplex64(n complex64) int64             { return int64(real(n)) }
+func Int64FromComplex128(n complex128) int64           { return int64(real(n)) }
+func Int64FromUintptr(n uintptr) int64                 { return int64(n) }
+func Uint8FromInt8(n int8) uint8                       { return uint8(n) }
+func Uint8FromInt16(n int16) uint8                     { return uint8(n) }
+func Uint8FromInt32(n int32) uint8                     { return uint8(n) }
+func Uint8FromInt64(n int64) uint8                     { return uint8(n) }
+func Uint8FromUint8(n uint8) uint8                     { return uint8(n) }
+func Uint8FromUint16(n uint16) uint8                   { return uint8(n) }
+func Uint8FromUint32(n uint32) uint8                   { return uint8(n) }
+func Uint8FromUint64(n uint64) uint8                   { return uint8(n) }
+func Uint8FromFloat32(n float32) uint8                 { return uint8(n) }
+func Uint8FromFloat64(n float64) uint8                 { return uint8(n) }
+func Uint8FromComplex64(n complex64) uint8             { return uint8(real(n)) }
+func Uint8FromComplex128(n complex128) uint8           { return uint8(real(n)) }
+func Uint8FromUintptr(n uintptr) uint8                 { return uint8(n) }
+func Uint16FromInt8(n int8) uint16                     { return uint16(n) }
+func Uint16FromInt16(n int16) uint16                   { return uint16(n) }
+func Uint16FromInt32(n int32) uint16                   { return uint16(n) }
+func Uint16FromInt64(n int64) uint16                   { return uint16(n) }
+func Uint16FromUint8(n uint8) uint16                   { return uint16(n) }
+func Uint16FromUint16(n uint16) uint16                 { return uint16(n) }
+func Uint16FromUint32(n uint32) uint16                 { return uint16(n) }
+func Uint16FromUint64(n uint64) uint16                 { return uint16(n) }
+func Uint16FromFloat32(n float32) uint16               { return uint16(n) }
+func Uint16FromFloat64(n float64) uint16               { return uint16(n) }
+func Uint16FromComplex64(n complex64) uint16           { return uint16(real(n)) }
+func Uint16FromComplex128(n complex128) uint16         { return uint16(real(n)) }
+func Uint16FromUintptr(n uintptr) uint16               { return uint16(n) }
+func Uint32FromInt8(n int8) uint32                     { return uint32(n) }
+func Uint32FromInt16(n int16) uint32                   { return uint32(n) }
+func Uint32FromInt32(n int32) uint32                   { return uint32(n) }
+func Uint32FromInt64(n int64) uint32                   { return uint32(n) }
+func Uint32FromUint8(n uint8) uint32                   { return uint32(n) }
+func Uint32FromUint16(n uint16) uint32                 { return uint32(n) }
+func Uint32FromUint32(n uint32) uint32                 { return uint32(n) }
+func Uint32FromUint64(n uint64) uint32                 { return uint32(n) }
+func Uint32FromFloat32(n float32) uint32               { return uint32(n) }
+func Uint32FromFloat64(n float64) uint32               { return uint32(n) }
+func Uint32FromComplex64(n complex64) uint32           { return uint32(real(n)) }
+func Uint32FromComplex128(n complex128) uint32         { return uint32(real(n)) }
+func Uint32FromUintptr(n uintptr) uint32               { return uint32(n) }
+func Uint64FromInt8(n int8) uint64                     { return uint64(n) }
+func Uint64FromInt16(n int16) uint64                   { return uint64(n) }
+func Uint64FromInt32(n int32) uint64                   { return uint64(n) }
+func Uint64FromInt64(n int64) uint64                   { return uint64(n) }
+func Uint64FromUint8(n uint8) uint64                   { return uint64(n) }
+func Uint64FromUint16(n uint16) uint64                 { return uint64(n) }
+func Uint64FromUint32(n uint32) uint64                 { return uint64(n) }
+func Uint64FromUint64(n uint64) uint64                 { return uint64(n) }
+func Uint64FromFloat32(n float32) uint64               { return uint64(n) }
+func Uint64FromFloat64(n float64) uint64               { return uint64(n) }
+func Uint64FromComplex64(n complex64) uint64           { return uint64(real(n)) }
+func Uint64FromComplex128(n complex128) uint64         { return uint64(real(n)) }
+func Uint64FromUintptr(n uintptr) uint64               { return uint64(n) }
+func Float32FromInt8(n int8) float32                   { return float32(n) }
+func Float32FromInt16(n int16) float32                 { return float32(n) }
+func Float32FromInt32(n int32) float32                 { return float32(n) }
+func Float32FromInt64(n int64) float32                 { return float32(n) }
+func Float32FromUint8(n uint8) float32                 { return float32(n) }
+func Float32FromUint16(n uint16) float32               { return float32(n) }
+func Float32FromUint32(n uint32) float32               { return float32(n) }
+func Float32FromUint64(n uint64) float32               { return float32(n) }
+func Float32FromFloat32(n float32) float32             { return float32(n) }
+func Float32FromFloat64(n float64) float32             { return float32(n) }
+func Float32FromComplex64(n complex64) float32         { return float32(real(n)) }
+func Float32FromComplex128(n complex128) float32       { return float32(real(n)) }
+func Float32FromUintptr(n uintptr) float32             { return float32(n) }
+func Float64FromInt8(n int8) float64                   { return float64(n) }
+func Float64FromInt16(n int16) float64                 { return float64(n) }
+func Float64FromInt32(n int32) float64                 { return float64(n) }
+func Float64FromInt64(n int64) float64                 { return float64(n) }
+func Float64FromUint8(n uint8) float64                 { return float64(n) }
+func Float64FromUint16(n uint16) float64               { return float64(n) }
+func Float64FromUint32(n uint32) float64               { return float64(n) }
+func Float64FromUint64(n uint64) float64               { return float64(n) }
+func Float64FromFloat32(n float32) float64             { return float64(n) }
+func Float64FromFloat64(n float64) float64             { return float64(n) }
+func Float64FromComplex64(n complex64) float64         { return float64(real(n)) }
+func Float64FromComplex128(n complex128) float64       { return float64(real(n)) }
+func Float64FromUintptr(n uintptr) float64             { return float64(n) }
+func Complex64FromInt8(n int8) complex64               { return complex64(complex(float32(n), 0)) }
+func Complex64FromInt16(n int16) complex64             { return complex64(complex(float32(n), 0)) }
+func Complex64FromInt32(n int32) complex64             { return complex64(complex(float32(n), 0)) }
+func Complex64FromInt64(n int64) complex64             { return complex64(complex(float32(n), 0)) }
+func Complex64FromUint8(n uint8) complex64             { return complex64(complex(float32(n), 0)) }
+func Complex64FromUint16(n uint16) complex64           { return complex64(complex(float32(n), 0)) }
+func Complex64FromUint32(n uint32) complex64           { return complex64(complex(float32(n), 0)) }
+func Complex64FromUint64(n uint64) complex64           { return complex64(complex(float32(n), 0)) }
+func Complex64FromFloat32(n float32) complex64         { return complex64(complex(float32(n), 0)) }
+func Complex64FromFloat64(n float64) complex64         { return complex64(complex(float32(n), 0)) }
+func Complex64FromComplex64(n complex64) complex64     { return complex64(n) }
+func Complex64FromComplex128(n complex128) complex64   { return complex64(n) }
+func Complex64FromUintptr(n uintptr) complex64         { return complex64(complex(float32(n), 0)) }
+func Complex128FromInt8(n int8) complex128             { return complex128(complex(float64(n), 0)) }
+func Complex128FromInt16(n int16) complex128           { return complex128(complex(float64(n), 0)) }
+func Complex128FromInt32(n int32) complex128           { return complex128(complex(float64(n), 0)) }
+func Complex128FromInt64(n int64) complex128           { return complex128(complex(float64(n), 0)) }
+func Complex128FromUint8(n uint8) complex128           { return complex128(complex(float64(n), 0)) }
+func Complex128FromUint16(n uint16) complex128         { return complex128(complex(float64(n), 0)) }
+func Complex128FromUint32(n uint32) complex128         { return complex128(complex(float64(n), 0)) }
+func Complex128FromUint64(n uint64) complex128         { return complex128(complex(float64(n), 0)) }
+func Complex128FromFloat32(n float32) complex128       { return complex128(complex(float64(n), 0)) }
+func Complex128FromFloat64(n float64) complex128       { return complex128(complex(float64(n), 0)) }
+func Complex128FromComplex64(n complex64) complex128   { return complex128(n) }
+func Complex128FromComplex128(n complex128) complex128 { return complex128(n) }
+func Complex128FromUintptr(n uintptr) complex128       { return complex128(complex(float64(n), 0)) }
+func UintptrFromInt8(n int8) uintptr                   { return uintptr(n) }
+func UintptrFromInt16(n int16) uintptr                 { return uintptr(n) }
+func UintptrFromInt32(n int32) uintptr                 { return uintptr(n) }
+func UintptrFromInt64(n int64) uintptr                 { return uintptr(n) }
+func UintptrFromUint8(n uint8) uintptr                 { return uintptr(n) }
+func UintptrFromUint16(n uint16) uintptr               { return uintptr(n) }
+func UintptrFromUint32(n uint32) uintptr               { return uintptr(n) }
+func UintptrFromUint64(n uint64) uintptr               { return uintptr(n) }
+func UintptrFromFloat32(n float32) uintptr             { return uintptr(n) }
+func UintptrFromFloat64(n float64) uintptr             { return uintptr(n) }
+func UintptrFromComplex64(n complex64) uintptr         { return uintptr(real(n)) }
+func UintptrFromComplex128(n complex128) uintptr       { return uintptr(real(n)) }
+func UintptrFromUintptr(n uintptr) uintptr             { return uintptr(n) }
+
+func Int8(n int8) int8                   { return n }
+func Int16(n int16) int16                { return n }
+func Int32(n int32) int32                { return n }
+func Int64(n int64) int64                { return n }
+func Uint8(n uint8) uint8                { return n }
+func Uint16(n uint16) uint16             { return n }
+func Uint32(n uint32) uint32             { return n }
+func Uint64(n uint64) uint64             { return n }
+func Float32(n float32) float32          { return n }
+func Float64(n float64) float64          { return n }
+func Complex64(n complex64) complex64    { return n }
+func Complex128(n complex128) complex128 { return n }
+func Uintptr(n uintptr) uintptr          { return n }
+
+func NegInt8(n int8) int8          { return -n }
+func NegInt16(n int16) int16       { return -n }
+func NegInt32(n int32) int32       { return -n }
+func NegInt64(n int64) int64       { return -n }
+func NegUint8(n uint8) uint8       { return -n }
+func NegUint16(n uint16) uint16    { return -n }
+func NegUint32(n uint32) uint32    { return -n }
+func NegUint64(n uint64) uint64    { return -n }
+func NegUintptr(n uintptr) uintptr { return -n }
+
+func CplInt8(n int8) int8          { return ^n }
+func CplInt16(n int16) int16       { return ^n }
+func CplInt32(n int32) int32       { return ^n }
+func CplInt64(n int64) int64       { return ^n }
+func CplUint8(n uint8) uint8       { return ^n }
+func CplUint16(n uint16) uint16    { return ^n }
+func CplUint32(n uint32) uint32    { return ^n }
+func CplUint64(n uint64) uint64    { return ^n }
+func CplUintptr(n uintptr) uintptr { return ^n }
+
+func BoolInt8(b bool) int8 {
+	if b {
+		return 1
+	}
+	return 0
+}
+
+func BoolInt16(b bool) int16 {
+	if b {
+		return 1
+	}
+	return 0
+}
+
+func BoolInt32(b bool) int32 {
+	if b {
+		return 1
+	}
+	return 0
+}
+
+func BoolInt64(b bool) int64 {
+	if b {
+		return 1
+	}
+	return 0
+}
+
+func BoolUint8(b bool) uint8 {
+	if b {
+		return 1
+	}
+	return 0
+}
+
+func BoolUint16(b bool) uint16 {
+	if b {
+		return 1
+	}
+	return 0
+}
+
+func BoolUint32(b bool) uint32 {
+	if b {
+		return 1
+	}
+	return 0
+}
+
+func BoolUint64(b bool) uint64 {
+	if b {
+		return 1
+	}
+	return 0
+}
+
+func BoolUintptr(b bool) uintptr {
+	if b {
+		return 1
+	}
+	return 0
+}
+
+func SetBitFieldPtr8Int8(p uintptr, v int8, off int, mask uint8) {
+	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^uint8(mask) | uint8(v)<<off&mask
+}
+
+func SetBitFieldPtr8Int16(p uintptr, v int16, off int, mask uint8) {
+	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^uint8(mask) | uint8(v)<<off&mask
+}
+
+func SetBitFieldPtr8Int32(p uintptr, v int32, off int, mask uint8) {
+	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^uint8(mask) | uint8(v)<<off&mask
+}
+
+func SetBitFieldPtr8Int64(p uintptr, v int64, off int, mask uint8) {
+	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^uint8(mask) | uint8(v)<<off&mask
+}
+
+func SetBitFieldPtr8Uint8(p uintptr, v uint8, off int, mask uint8) {
+	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^uint8(mask) | uint8(v)<<off&mask
+}
+
+func SetBitFieldPtr8Uint16(p uintptr, v uint16, off int, mask uint8) {
+	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^uint8(mask) | uint8(v)<<off&mask
+}
+
+func SetBitFieldPtr8Uint32(p uintptr, v uint32, off int, mask uint8) {
+	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^uint8(mask) | uint8(v)<<off&mask
+}
+
+func SetBitFieldPtr8Uint64(p uintptr, v uint64, off int, mask uint8) {
+	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^uint8(mask) | uint8(v)<<off&mask
+}
+
+func SetBitFieldPtr16Int8(p uintptr, v int8, off int, mask uint16) {
+	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^uint16(mask) | uint16(v)<<off&mask
+}
+
+func SetBitFieldPtr16Int16(p uintptr, v int16, off int, mask uint16) {
+	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^uint16(mask) | uint16(v)<<off&mask
+}
+
+func SetBitFieldPtr16Int32(p uintptr, v int32, off int, mask uint16) {
+	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^uint16(mask) | uint16(v)<<off&mask
+}
+
+func SetBitFieldPtr16Int64(p uintptr, v int64, off int, mask uint16) {
+	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^uint16(mask) | uint16(v)<<off&mask
+}
+
+func SetBitFieldPtr16Uint8(p uintptr, v uint8, off int, mask uint16) {
+	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^uint16(mask) | uint16(v)<<off&mask
+}
+
+func SetBitFieldPtr16Uint16(p uintptr, v uint16, off int, mask uint16) {
+	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^uint16(mask) | uint16(v)<<off&mask
+}
+
+func SetBitFieldPtr16Uint32(p uintptr, v uint32, off int, mask uint16) {
+	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^uint16(mask) | uint16(v)<<off&mask
+}
+
+func SetBitFieldPtr16Uint64(p uintptr, v uint64, off int, mask uint16) {
+	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^uint16(mask) | uint16(v)<<off&mask
+}
+
+func SetBitFieldPtr32Int8(p uintptr, v int8, off int, mask uint32) {
+	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^uint32(mask) | uint32(v)<<off&mask
+}
+
+func SetBitFieldPtr32Int16(p uintptr, v int16, off int, mask uint32) {
+	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^uint32(mask) | uint32(v)<<off&mask
+}
+
+func SetBitFieldPtr32Int32(p uintptr, v int32, off int, mask uint32) {
+	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^uint32(mask) | uint32(v)<<off&mask
+}
+
+func SetBitFieldPtr32Int64(p uintptr, v int64, off int, mask uint32) {
+	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^uint32(mask) | uint32(v)<<off&mask
+}
+
+func SetBitFieldPtr32Uint8(p uintptr, v uint8, off int, mask uint32) {
+	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^uint32(mask) | uint32(v)<<off&mask
+}
+
+func SetBitFieldPtr32Uint16(p uintptr, v uint16, off int, mask uint32) {
+	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^uint32(mask) | uint32(v)<<off&mask
+}
+
+func SetBitFieldPtr32Uint32(p uintptr, v uint32, off int, mask uint32) {
+	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^uint32(mask) | uint32(v)<<off&mask
+}
+
+func SetBitFieldPtr32Uint64(p uintptr, v uint64, off int, mask uint32) {
+	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^uint32(mask) | uint32(v)<<off&mask
+}
+
+func SetBitFieldPtr64Int8(p uintptr, v int8, off int, mask uint64) {
+	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^uint64(mask) | uint64(v)<<off&mask
+}
+
+func SetBitFieldPtr64Int16(p uintptr, v int16, off int, mask uint64) {
+	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^uint64(mask) | uint64(v)<<off&mask
+}
+
+func SetBitFieldPtr64Int32(p uintptr, v int32, off int, mask uint64) {
+	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^uint64(mask) | uint64(v)<<off&mask
+}
+
+func SetBitFieldPtr64Int64(p uintptr, v int64, off int, mask uint64) {
+	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^uint64(mask) | uint64(v)<<off&mask
+}
+
+func SetBitFieldPtr64Uint8(p uintptr, v uint8, off int, mask uint64) {
+	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^uint64(mask) | uint64(v)<<off&mask
+}
+
+func SetBitFieldPtr64Uint16(p uintptr, v uint16, off int, mask uint64) {
+	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^uint64(mask) | uint64(v)<<off&mask
+}
+
+func SetBitFieldPtr64Uint32(p uintptr, v uint32, off int, mask uint64) {
+	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^uint64(mask) | uint64(v)<<off&mask
+}
+
+func SetBitFieldPtr64Uint64(p uintptr, v uint64, off int, mask uint64) {
+	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^uint64(mask) | uint64(v)<<off&mask
+}
+
+func AssignBitFieldPtr8Int8(p uintptr, v int8, w, off int, mask uint8) int8 {
+	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^uint8(mask) | uint8(v)<<off&mask
+	s := 8 - w
+	return v << s >> s
+}
+
+func AssignBitFieldPtr8Int16(p uintptr, v int16, w, off int, mask uint8) int16 {
+	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^uint8(mask) | uint8(v)<<off&mask
+	s := 16 - w
+	return v << s >> s
+}
+
+func AssignBitFieldPtr8Int32(p uintptr, v int32, w, off int, mask uint8) int32 {
+	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^uint8(mask) | uint8(v)<<off&mask
+	s := 32 - w
+	return v << s >> s
+}
+
+func AssignBitFieldPtr8Int64(p uintptr, v int64, w, off int, mask uint8) int64 {
+	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^uint8(mask) | uint8(v)<<off&mask
+	s := 64 - w
+	return v << s >> s
+}
+
+func AssignBitFieldPtr16Int8(p uintptr, v int8, w, off int, mask uint16) int8 {
+	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^uint16(mask) | uint16(v)<<off&mask
+	s := 8 - w
+	return v << s >> s
+}
+
+func AssignBitFieldPtr16Int16(p uintptr, v int16, w, off int, mask uint16) int16 {
+	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^uint16(mask) | uint16(v)<<off&mask
+	s := 16 - w
+	return v << s >> s
+}
+
+func AssignBitFieldPtr16Int32(p uintptr, v int32, w, off int, mask uint16) int32 {
+	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^uint16(mask) | uint16(v)<<off&mask
+	s := 32 - w
+	return v << s >> s
+}
+
+func AssignBitFieldPtr16Int64(p uintptr, v int64, w, off int, mask uint16) int64 {
+	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^uint16(mask) | uint16(v)<<off&mask
+	s := 64 - w
+	return v << s >> s
+}
+
+func AssignBitFieldPtr32Int8(p uintptr, v int8, w, off int, mask uint32) int8 {
+	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^uint32(mask) | uint32(v)<<off&mask
+	s := 8 - w
+	return v << s >> s
+}
+
+func AssignBitFieldPtr32Int16(p uintptr, v int16, w, off int, mask uint32) int16 {
+	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^uint32(mask) | uint32(v)<<off&mask
+	s := 16 - w
+	return v << s >> s
+}
+
+func AssignBitFieldPtr32Int32(p uintptr, v int32, w, off int, mask uint32) int32 {
+	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^uint32(mask) | uint32(v)<<off&mask
+	s := 32 - w
+	return v << s >> s
+}
+
+func AssignBitFieldPtr32Int64(p uintptr, v int64, w, off int, mask uint32) int64 {
+	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^uint32(mask) | uint32(v)<<off&mask
+	s := 64 - w
+	return v << s >> s
+}
+
+func AssignBitFieldPtr64Int8(p uintptr, v int8, w, off int, mask uint64) int8 {
+	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^uint64(mask) | uint64(v)<<off&mask
+	s := 8 - w
+	return v << s >> s
+}
+
+func AssignBitFieldPtr64Int16(p uintptr, v int16, w, off int, mask uint64) int16 {
+	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^uint64(mask) | uint64(v)<<off&mask
+	s := 16 - w
+	return v << s >> s
+}
+
+func AssignBitFieldPtr64Int32(p uintptr, v int32, w, off int, mask uint64) int32 {
+	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^uint64(mask) | uint64(v)<<off&mask
+	s := 32 - w
+	return v << s >> s
+}
+
+func AssignBitFieldPtr64Int64(p uintptr, v int64, w, off int, mask uint64) int64 {
+	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^uint64(mask) | uint64(v)<<off&mask
+	s := 64 - w
+	return v << s >> s
+}
+
+func AssignBitFieldPtr8Uint8(p uintptr, v uint8, w, off int, mask uint8) uint8 {
+	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^uint8(mask) | uint8(v)<<off&mask
+	return v & uint8(mask>>off)
+}
+
+func AssignBitFieldPtr8Uint16(p uintptr, v uint16, w, off int, mask uint8) uint16 {
+	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^uint8(mask) | uint8(v)<<off&mask
+	return v & uint16(mask>>off)
+}
+
+func AssignBitFieldPtr8Uint32(p uintptr, v uint32, w, off int, mask uint8) uint32 {
+	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^uint8(mask) | uint8(v)<<off&mask
+	return v & uint32(mask>>off)
+}
+
+func AssignBitFieldPtr8Uint64(p uintptr, v uint64, w, off int, mask uint8) uint64 {
+	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^uint8(mask) | uint8(v)<<off&mask
+	return v & uint64(mask>>off)
+}
+
+func AssignBitFieldPtr16Uint8(p uintptr, v uint8, w, off int, mask uint16) uint8 {
+	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^uint16(mask) | uint16(v)<<off&mask
+	return v & uint8(mask>>off)
+}
+
+func AssignBitFieldPtr16Uint16(p uintptr, v uint16, w, off int, mask uint16) uint16 {
+	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^uint16(mask) | uint16(v)<<off&mask
+	return v & uint16(mask>>off)
+}
+
+func AssignBitFieldPtr16Uint32(p uintptr, v uint32, w, off int, mask uint16) uint32 {
+	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^uint16(mask) | uint16(v)<<off&mask
+	return v & uint32(mask>>off)
+}
+
+func AssignBitFieldPtr16Uint64(p uintptr, v uint64, w, off int, mask uint16) uint64 {
+	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^uint16(mask) | uint16(v)<<off&mask
+	return v & uint64(mask>>off)
+}
+
+func AssignBitFieldPtr32Uint8(p uintptr, v uint8, w, off int, mask uint32) uint8 {
+	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^uint32(mask) | uint32(v)<<off&mask
+	return v & uint8(mask>>off)
+}
+
+func AssignBitFieldPtr32Uint16(p uintptr, v uint16, w, off int, mask uint32) uint16 {
+	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^uint32(mask) | uint32(v)<<off&mask
+	return v & uint16(mask>>off)
+}
+
+func AssignBitFieldPtr32Uint32(p uintptr, v uint32, w, off int, mask uint32) uint32 {
+	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^uint32(mask) | uint32(v)<<off&mask
+	return v & uint32(mask>>off)
+}
+
+func AssignBitFieldPtr32Uint64(p uintptr, v uint64, w, off int, mask uint32) uint64 {
+	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^uint32(mask) | uint32(v)<<off&mask
+	return v & uint64(mask>>off)
+}
+
+func AssignBitFieldPtr64Uint8(p uintptr, v uint8, w, off int, mask uint64) uint8 {
+	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^uint64(mask) | uint64(v)<<off&mask
+	return v & uint8(mask>>off)
+}
+
+func AssignBitFieldPtr64Uint16(p uintptr, v uint16, w, off int, mask uint64) uint16 {
+	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^uint64(mask) | uint64(v)<<off&mask
+	return v & uint16(mask>>off)
+}
+
+func AssignBitFieldPtr64Uint32(p uintptr, v uint32, w, off int, mask uint64) uint32 {
+	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^uint64(mask) | uint64(v)<<off&mask
+	return v & uint32(mask>>off)
+}
+
+func AssignBitFieldPtr64Uint64(p uintptr, v uint64, w, off int, mask uint64) uint64 {
+	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^uint64(mask) | uint64(v)<<off&mask
+	return v & uint64(mask>>off)
+}
+
+func PostDecBitFieldPtr8Int8(p uintptr, d int8, w, off int, mask uint8) (r int8) {
+	x0 := *(*uint8)(unsafe.Pointer(p))
+	s := 8 - w - off
+	r = int8(x0) & int8(mask) << s >> (s + off)
+	*(*uint8)(unsafe.Pointer(p)) = x0&^uint8(mask) | uint8(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr8Int16(p uintptr, d int16, w, off int, mask uint8) (r int16) {
+	x0 := *(*uint8)(unsafe.Pointer(p))
+	s := 16 - w - off
+	r = int16(x0) & int16(mask) << s >> (s + off)
+	*(*uint8)(unsafe.Pointer(p)) = x0&^uint8(mask) | uint8(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr8Int32(p uintptr, d int32, w, off int, mask uint8) (r int32) {
+	x0 := *(*uint8)(unsafe.Pointer(p))
+	s := 32 - w - off
+	r = int32(x0) & int32(mask) << s >> (s + off)
+	*(*uint8)(unsafe.Pointer(p)) = x0&^uint8(mask) | uint8(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr8Int64(p uintptr, d int64, w, off int, mask uint8) (r int64) {
+	x0 := *(*uint8)(unsafe.Pointer(p))
+	s := 64 - w - off
+	r = int64(x0) & int64(mask) << s >> (s + off)
+	*(*uint8)(unsafe.Pointer(p)) = x0&^uint8(mask) | uint8(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr16Int8(p uintptr, d int8, w, off int, mask uint16) (r int8) {
+	x0 := *(*uint16)(unsafe.Pointer(p))
+	s := 8 - w - off
+	r = int8(x0) & int8(mask) << s >> (s + off)
+	*(*uint16)(unsafe.Pointer(p)) = x0&^uint16(mask) | uint16(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr16Int16(p uintptr, d int16, w, off int, mask uint16) (r int16) {
+	x0 := *(*uint16)(unsafe.Pointer(p))
+	s := 16 - w - off
+	r = int16(x0) & int16(mask) << s >> (s + off)
+	*(*uint16)(unsafe.Pointer(p)) = x0&^uint16(mask) | uint16(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr16Int32(p uintptr, d int32, w, off int, mask uint16) (r int32) {
+	x0 := *(*uint16)(unsafe.Pointer(p))
+	s := 32 - w - off
+	r = int32(x0) & int32(mask) << s >> (s + off)
+	*(*uint16)(unsafe.Pointer(p)) = x0&^uint16(mask) | uint16(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr16Int64(p uintptr, d int64, w, off int, mask uint16) (r int64) {
+	x0 := *(*uint16)(unsafe.Pointer(p))
+	s := 64 - w - off
+	r = int64(x0) & int64(mask) << s >> (s + off)
+	*(*uint16)(unsafe.Pointer(p)) = x0&^uint16(mask) | uint16(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr32Int8(p uintptr, d int8, w, off int, mask uint32) (r int8) {
+	x0 := *(*uint32)(unsafe.Pointer(p))
+	s := 8 - w - off
+	r = int8(x0) & int8(mask) << s >> (s + off)
+	*(*uint32)(unsafe.Pointer(p)) = x0&^uint32(mask) | uint32(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr32Int16(p uintptr, d int16, w, off int, mask uint32) (r int16) {
+	x0 := *(*uint32)(unsafe.Pointer(p))
+	s := 16 - w - off
+	r = int16(x0) & int16(mask) << s >> (s + off)
+	*(*uint32)(unsafe.Pointer(p)) = x0&^uint32(mask) | uint32(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr32Int32(p uintptr, d int32, w, off int, mask uint32) (r int32) {
+	x0 := *(*uint32)(unsafe.Pointer(p))
+	s := 32 - w - off
+	r = int32(x0) & int32(mask) << s >> (s + off)
+	*(*uint32)(unsafe.Pointer(p)) = x0&^uint32(mask) | uint32(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr32Int64(p uintptr, d int64, w, off int, mask uint32) (r int64) {
+	x0 := *(*uint32)(unsafe.Pointer(p))
+	s := 64 - w - off
+	r = int64(x0) & int64(mask) << s >> (s + off)
+	*(*uint32)(unsafe.Pointer(p)) = x0&^uint32(mask) | uint32(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr64Int8(p uintptr, d int8, w, off int, mask uint64) (r int8) {
+	x0 := *(*uint64)(unsafe.Pointer(p))
+	s := 8 - w - off
+	r = int8(x0) & int8(mask) << s >> (s + off)
+	*(*uint64)(unsafe.Pointer(p)) = x0&^uint64(mask) | uint64(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr64Int16(p uintptr, d int16, w, off int, mask uint64) (r int16) {
+	x0 := *(*uint64)(unsafe.Pointer(p))
+	s := 16 - w - off
+	r = int16(x0) & int16(mask) << s >> (s + off)
+	*(*uint64)(unsafe.Pointer(p)) = x0&^uint64(mask) | uint64(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr64Int32(p uintptr, d int32, w, off int, mask uint64) (r int32) {
+	x0 := *(*uint64)(unsafe.Pointer(p))
+	s := 32 - w - off
+	r = int32(x0) & int32(mask) << s >> (s + off)
+	*(*uint64)(unsafe.Pointer(p)) = x0&^uint64(mask) | uint64(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr64Int64(p uintptr, d int64, w, off int, mask uint64) (r int64) {
+	x0 := *(*uint64)(unsafe.Pointer(p))
+	s := 64 - w - off
+	r = int64(x0) & int64(mask) << s >> (s + off)
+	*(*uint64)(unsafe.Pointer(p)) = x0&^uint64(mask) | uint64(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr8Uint8(p uintptr, d uint8, w, off int, mask uint8) (r uint8) {
+	x0 := *(*uint8)(unsafe.Pointer(p))
+	r = uint8(x0) & uint8(mask) >> off
+	*(*uint8)(unsafe.Pointer(p)) = x0&^uint8(mask) | uint8(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr8Uint16(p uintptr, d uint16, w, off int, mask uint8) (r uint16) {
+	x0 := *(*uint8)(unsafe.Pointer(p))
+	r = uint16(x0) & uint16(mask) >> off
+	*(*uint8)(unsafe.Pointer(p)) = x0&^uint8(mask) | uint8(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr8Uint32(p uintptr, d uint32, w, off int, mask uint8) (r uint32) {
+	x0 := *(*uint8)(unsafe.Pointer(p))
+	r = uint32(x0) & uint32(mask) >> off
+	*(*uint8)(unsafe.Pointer(p)) = x0&^uint8(mask) | uint8(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr8Uint64(p uintptr, d uint64, w, off int, mask uint8) (r uint64) {
+	x0 := *(*uint8)(unsafe.Pointer(p))
+	r = uint64(x0) & uint64(mask) >> off
+	*(*uint8)(unsafe.Pointer(p)) = x0&^uint8(mask) | uint8(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr16Uint8(p uintptr, d uint8, w, off int, mask uint16) (r uint8) {
+	x0 := *(*uint16)(unsafe.Pointer(p))
+	r = uint8(x0) & uint8(mask) >> off
+	*(*uint16)(unsafe.Pointer(p)) = x0&^uint16(mask) | uint16(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr16Uint16(p uintptr, d uint16, w, off int, mask uint16) (r uint16) {
+	x0 := *(*uint16)(unsafe.Pointer(p))
+	r = uint16(x0) & uint16(mask) >> off
+	*(*uint16)(unsafe.Pointer(p)) = x0&^uint16(mask) | uint16(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr16Uint32(p uintptr, d uint32, w, off int, mask uint16) (r uint32) {
+	x0 := *(*uint16)(unsafe.Pointer(p))
+	r = uint32(x0) & uint32(mask) >> off
+	*(*uint16)(unsafe.Pointer(p)) = x0&^uint16(mask) | uint16(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr16Uint64(p uintptr, d uint64, w, off int, mask uint16) (r uint64) {
+	x0 := *(*uint16)(unsafe.Pointer(p))
+	r = uint64(x0) & uint64(mask) >> off
+	*(*uint16)(unsafe.Pointer(p)) = x0&^uint16(mask) | uint16(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr32Uint8(p uintptr, d uint8, w, off int, mask uint32) (r uint8) {
+	x0 := *(*uint32)(unsafe.Pointer(p))
+	r = uint8(x0) & uint8(mask) >> off
+	*(*uint32)(unsafe.Pointer(p)) = x0&^uint32(mask) | uint32(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr32Uint16(p uintptr, d uint16, w, off int, mask uint32) (r uint16) {
+	x0 := *(*uint32)(unsafe.Pointer(p))
+	r = uint16(x0) & uint16(mask) >> off
+	*(*uint32)(unsafe.Pointer(p)) = x0&^uint32(mask) | uint32(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr32Uint32(p uintptr, d uint32, w, off int, mask uint32) (r uint32) {
+	x0 := *(*uint32)(unsafe.Pointer(p))
+	r = uint32(x0) & uint32(mask) >> off
+	*(*uint32)(unsafe.Pointer(p)) = x0&^uint32(mask) | uint32(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr32Uint64(p uintptr, d uint64, w, off int, mask uint32) (r uint64) {
+	x0 := *(*uint32)(unsafe.Pointer(p))
+	r = uint64(x0) & uint64(mask) >> off
+	*(*uint32)(unsafe.Pointer(p)) = x0&^uint32(mask) | uint32(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr64Uint8(p uintptr, d uint8, w, off int, mask uint64) (r uint8) {
+	x0 := *(*uint64)(unsafe.Pointer(p))
+	r = uint8(x0) & uint8(mask) >> off
+	*(*uint64)(unsafe.Pointer(p)) = x0&^uint64(mask) | uint64(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr64Uint16(p uintptr, d uint16, w, off int, mask uint64) (r uint16) {
+	x0 := *(*uint64)(unsafe.Pointer(p))
+	r = uint16(x0) & uint16(mask) >> off
+	*(*uint64)(unsafe.Pointer(p)) = x0&^uint64(mask) | uint64(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr64Uint32(p uintptr, d uint32, w, off int, mask uint64) (r uint32) {
+	x0 := *(*uint64)(unsafe.Pointer(p))
+	r = uint32(x0) & uint32(mask) >> off
+	*(*uint64)(unsafe.Pointer(p)) = x0&^uint64(mask) | uint64(r-d)<<off&mask
+	return r
+}
+
+func PostDecBitFieldPtr64Uint64(p uintptr, d uint64, w, off int, mask uint64) (r uint64) {
+	x0 := *(*uint64)(unsafe.Pointer(p))
+	r = uint64(x0) & uint64(mask) >> off
+	*(*uint64)(unsafe.Pointer(p)) = x0&^uint64(mask) | uint64(r-d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr8Int8(p uintptr, d int8, w, off int, mask uint8) (r int8) {
+	x0 := *(*uint8)(unsafe.Pointer(p))
+	s := 8 - w - off
+	r = int8(x0) & int8(mask) << s >> (s + off)
+	*(*uint8)(unsafe.Pointer(p)) = x0&^uint8(mask) | uint8(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr8Int16(p uintptr, d int16, w, off int, mask uint8) (r int16) {
+	x0 := *(*uint8)(unsafe.Pointer(p))
+	s := 16 - w - off
+	r = int16(x0) & int16(mask) << s >> (s + off)
+	*(*uint8)(unsafe.Pointer(p)) = x0&^uint8(mask) | uint8(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr8Int32(p uintptr, d int32, w, off int, mask uint8) (r int32) {
+	x0 := *(*uint8)(unsafe.Pointer(p))
+	s := 32 - w - off
+	r = int32(x0) & int32(mask) << s >> (s + off)
+	*(*uint8)(unsafe.Pointer(p)) = x0&^uint8(mask) | uint8(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr8Int64(p uintptr, d int64, w, off int, mask uint8) (r int64) {
+	x0 := *(*uint8)(unsafe.Pointer(p))
+	s := 64 - w - off
+	r = int64(x0) & int64(mask) << s >> (s + off)
+	*(*uint8)(unsafe.Pointer(p)) = x0&^uint8(mask) | uint8(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr16Int8(p uintptr, d int8, w, off int, mask uint16) (r int8) {
+	x0 := *(*uint16)(unsafe.Pointer(p))
+	s := 8 - w - off
+	r = int8(x0) & int8(mask) << s >> (s + off)
+	*(*uint16)(unsafe.Pointer(p)) = x0&^uint16(mask) | uint16(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr16Int16(p uintptr, d int16, w, off int, mask uint16) (r int16) {
+	x0 := *(*uint16)(unsafe.Pointer(p))
+	s := 16 - w - off
+	r = int16(x0) & int16(mask) << s >> (s + off)
+	*(*uint16)(unsafe.Pointer(p)) = x0&^uint16(mask) | uint16(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr16Int32(p uintptr, d int32, w, off int, mask uint16) (r int32) {
+	x0 := *(*uint16)(unsafe.Pointer(p))
+	s := 32 - w - off
+	r = int32(x0) & int32(mask) << s >> (s + off)
+	*(*uint16)(unsafe.Pointer(p)) = x0&^uint16(mask) | uint16(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr16Int64(p uintptr, d int64, w, off int, mask uint16) (r int64) {
+	x0 := *(*uint16)(unsafe.Pointer(p))
+	s := 64 - w - off
+	r = int64(x0) & int64(mask) << s >> (s + off)
+	*(*uint16)(unsafe.Pointer(p)) = x0&^uint16(mask) | uint16(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr32Int8(p uintptr, d int8, w, off int, mask uint32) (r int8) {
+	x0 := *(*uint32)(unsafe.Pointer(p))
+	s := 8 - w - off
+	r = int8(x0) & int8(mask) << s >> (s + off)
+	*(*uint32)(unsafe.Pointer(p)) = x0&^uint32(mask) | uint32(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr32Int16(p uintptr, d int16, w, off int, mask uint32) (r int16) {
+	x0 := *(*uint32)(unsafe.Pointer(p))
+	s := 16 - w - off
+	r = int16(x0) & int16(mask) << s >> (s + off)
+	*(*uint32)(unsafe.Pointer(p)) = x0&^uint32(mask) | uint32(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr32Int32(p uintptr, d int32, w, off int, mask uint32) (r int32) {
+	x0 := *(*uint32)(unsafe.Pointer(p))
+	s := 32 - w - off
+	r = int32(x0) & int32(mask) << s >> (s + off)
+	*(*uint32)(unsafe.Pointer(p)) = x0&^uint32(mask) | uint32(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr32Int64(p uintptr, d int64, w, off int, mask uint32) (r int64) {
+	x0 := *(*uint32)(unsafe.Pointer(p))
+	s := 64 - w - off
+	r = int64(x0) & int64(mask) << s >> (s + off)
+	*(*uint32)(unsafe.Pointer(p)) = x0&^uint32(mask) | uint32(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr64Int8(p uintptr, d int8, w, off int, mask uint64) (r int8) {
+	x0 := *(*uint64)(unsafe.Pointer(p))
+	s := 8 - w - off
+	r = int8(x0) & int8(mask) << s >> (s + off)
+	*(*uint64)(unsafe.Pointer(p)) = x0&^uint64(mask) | uint64(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr64Int16(p uintptr, d int16, w, off int, mask uint64) (r int16) {
+	x0 := *(*uint64)(unsafe.Pointer(p))
+	s := 16 - w - off
+	r = int16(x0) & int16(mask) << s >> (s + off)
+	*(*uint64)(unsafe.Pointer(p)) = x0&^uint64(mask) | uint64(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr64Int32(p uintptr, d int32, w, off int, mask uint64) (r int32) {
+	x0 := *(*uint64)(unsafe.Pointer(p))
+	s := 32 - w - off
+	r = int32(x0) & int32(mask) << s >> (s + off)
+	*(*uint64)(unsafe.Pointer(p)) = x0&^uint64(mask) | uint64(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr64Int64(p uintptr, d int64, w, off int, mask uint64) (r int64) {
+	x0 := *(*uint64)(unsafe.Pointer(p))
+	s := 64 - w - off
+	r = int64(x0) & int64(mask) << s >> (s + off)
+	*(*uint64)(unsafe.Pointer(p)) = x0&^uint64(mask) | uint64(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr8Uint8(p uintptr, d uint8, w, off int, mask uint8) (r uint8) {
+	x0 := *(*uint8)(unsafe.Pointer(p))
+	r = uint8(x0) & uint8(mask) >> off
+	*(*uint8)(unsafe.Pointer(p)) = x0&^uint8(mask) | uint8(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr8Uint16(p uintptr, d uint16, w, off int, mask uint8) (r uint16) {
+	x0 := *(*uint8)(unsafe.Pointer(p))
+	r = uint16(x0) & uint16(mask) >> off
+	*(*uint8)(unsafe.Pointer(p)) = x0&^uint8(mask) | uint8(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr8Uint32(p uintptr, d uint32, w, off int, mask uint8) (r uint32) {
+	x0 := *(*uint8)(unsafe.Pointer(p))
+	r = uint32(x0) & uint32(mask) >> off
+	*(*uint8)(unsafe.Pointer(p)) = x0&^uint8(mask) | uint8(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr8Uint64(p uintptr, d uint64, w, off int, mask uint8) (r uint64) {
+	x0 := *(*uint8)(unsafe.Pointer(p))
+	r = uint64(x0) & uint64(mask) >> off
+	*(*uint8)(unsafe.Pointer(p)) = x0&^uint8(mask) | uint8(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr16Uint8(p uintptr, d uint8, w, off int, mask uint16) (r uint8) {
+	x0 := *(*uint16)(unsafe.Pointer(p))
+	r = uint8(x0) & uint8(mask) >> off
+	*(*uint16)(unsafe.Pointer(p)) = x0&^uint16(mask) | uint16(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr16Uint16(p uintptr, d uint16, w, off int, mask uint16) (r uint16) {
+	x0 := *(*uint16)(unsafe.Pointer(p))
+	r = uint16(x0) & uint16(mask) >> off
+	*(*uint16)(unsafe.Pointer(p)) = x0&^uint16(mask) | uint16(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr16Uint32(p uintptr, d uint32, w, off int, mask uint16) (r uint32) {
+	x0 := *(*uint16)(unsafe.Pointer(p))
+	r = uint32(x0) & uint32(mask) >> off
+	*(*uint16)(unsafe.Pointer(p)) = x0&^uint16(mask) | uint16(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr16Uint64(p uintptr, d uint64, w, off int, mask uint16) (r uint64) {
+	x0 := *(*uint16)(unsafe.Pointer(p))
+	r = uint64(x0) & uint64(mask) >> off
+	*(*uint16)(unsafe.Pointer(p)) = x0&^uint16(mask) | uint16(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr32Uint8(p uintptr, d uint8, w, off int, mask uint32) (r uint8) {
+	x0 := *(*uint32)(unsafe.Pointer(p))
+	r = uint8(x0) & uint8(mask) >> off
+	*(*uint32)(unsafe.Pointer(p)) = x0&^uint32(mask) | uint32(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr32Uint16(p uintptr, d uint16, w, off int, mask uint32) (r uint16) {
+	x0 := *(*uint32)(unsafe.Pointer(p))
+	r = uint16(x0) & uint16(mask) >> off
+	*(*uint32)(unsafe.Pointer(p)) = x0&^uint32(mask) | uint32(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr32Uint32(p uintptr, d uint32, w, off int, mask uint32) (r uint32) {
+	x0 := *(*uint32)(unsafe.Pointer(p))
+	r = uint32(x0) & uint32(mask) >> off
+	*(*uint32)(unsafe.Pointer(p)) = x0&^uint32(mask) | uint32(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr32Uint64(p uintptr, d uint64, w, off int, mask uint32) (r uint64) {
+	x0 := *(*uint32)(unsafe.Pointer(p))
+	r = uint64(x0) & uint64(mask) >> off
+	*(*uint32)(unsafe.Pointer(p)) = x0&^uint32(mask) | uint32(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr64Uint8(p uintptr, d uint8, w, off int, mask uint64) (r uint8) {
+	x0 := *(*uint64)(unsafe.Pointer(p))
+	r = uint8(x0) & uint8(mask) >> off
+	*(*uint64)(unsafe.Pointer(p)) = x0&^uint64(mask) | uint64(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr64Uint16(p uintptr, d uint16, w, off int, mask uint64) (r uint16) {
+	x0 := *(*uint64)(unsafe.Pointer(p))
+	r = uint16(x0) & uint16(mask) >> off
+	*(*uint64)(unsafe.Pointer(p)) = x0&^uint64(mask) | uint64(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr64Uint32(p uintptr, d uint32, w, off int, mask uint64) (r uint32) {
+	x0 := *(*uint64)(unsafe.Pointer(p))
+	r = uint32(x0) & uint32(mask) >> off
+	*(*uint64)(unsafe.Pointer(p)) = x0&^uint64(mask) | uint64(r+d)<<off&mask
+	return r
+}
+
+func PostIncBitFieldPtr64Uint64(p uintptr, d uint64, w, off int, mask uint64) (r uint64) {
+	x0 := *(*uint64)(unsafe.Pointer(p))
+	r = uint64(x0) & uint64(mask) >> off
+	*(*uint64)(unsafe.Pointer(p)) = x0&^uint64(mask) | uint64(r+d)<<off&mask
+	return r
+}