summary refs log tree commit diff
path: root/vendor/golang.org/x/net/html/render.go
blob: e8c12334553d5bd5a9a48e07562aa0889b9f653b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package html

import (
	"bufio"
	"errors"
	"fmt"
	"io"
	"strings"
)

type writer interface {
	io.Writer
	io.ByteWriter
	WriteString(string) (int, error)
}

// Render renders the parse tree n to the given writer.
//
// Rendering is done on a 'best effort' basis: calling Parse on the output of
// Render will always result in something similar to the original tree, but it
// is not necessarily an exact clone unless the original tree was 'well-formed'.
// 'Well-formed' is not easily specified; the HTML5 specification is
// complicated.
//
// Calling Parse on arbitrary input typically results in a 'well-formed' parse
// tree. However, it is possible for Parse to yield a 'badly-formed' parse tree.
// For example, in a 'well-formed' parse tree, no <a> element is a child of
// another <a> element: parsing "<a><a>" results in two sibling elements.
// Similarly, in a 'well-formed' parse tree, no <a> element is a child of a
// <table> element: parsing "<p><table><a>" results in a <p> with two sibling
// children; the <a> is reparented to the <table>'s parent. However, calling
// Parse on "<a><table><a>" does not return an error, but the result has an <a>
// element with an <a> child, and is therefore not 'well-formed'.
//
// Programmatically constructed trees are typically also 'well-formed', but it
// is possible to construct a tree that looks innocuous but, when rendered and
// re-parsed, results in a different tree. A simple example is that a solitary
// text node would become a tree containing <html>, <head> and <body> elements.
// Another example is that the programmatic equivalent of "a<head>b</head>c"
// becomes "<html><head><head/><body>abc</body></html>".
func Render(w io.Writer, n *Node) error {
	if x, ok := w.(writer); ok {
		return render(x, n)
	}
	buf := bufio.NewWriter(w)
	if err := render(buf, n); err != nil {
		return err
	}
	return buf.Flush()
}

// plaintextAbort is returned from render1 when a <plaintext> element
// has been rendered. No more end tags should be rendered after that.
var plaintextAbort = errors.New("html: internal error (plaintext abort)")

func render(w writer, n *Node) error {
	err := render1(w, n)
	if err == plaintextAbort {
		err = nil
	}
	return err
}

func render1(w writer, n *Node) error {
	// Render non-element nodes; these are the easy cases.
	switch n.Type {
	case ErrorNode:
		return errors.New("html: cannot render an ErrorNode node")
	case TextNode:
		return escape(w, n.Data)
	case DocumentNode:
		for c := n.FirstChild; c != nil; c = c.NextSibling {
			if err := render1(w, c); err != nil {
				return err
			}
		}
		return nil
	case ElementNode:
		// No-op.
	case CommentNode:
		if _, err := w.WriteString("<!--"); err != nil {
			return err
		}
		if err := escapeComment(w, n.Data); err != nil {
			return err
		}
		if _, err := w.WriteString("-->"); err != nil {
			return err
		}
		return nil
	case DoctypeNode:
		if _, err := w.WriteString("<!DOCTYPE "); err != nil {
			return err
		}
		if err := escape(w, n.Data); err != nil {
			return err
		}
		if n.Attr != nil {
			var p, s string
			for _, a := range n.Attr {
				switch a.Key {
				case "public":
					p = a.Val
				case "system":
					s = a.Val
				}
			}
			if p != "" {
				if _, err := w.WriteString(" PUBLIC "); err != nil {
					return err
				}
				if err := writeQuoted(w, p); err != nil {
					return err
				}
				if s != "" {
					if err := w.WriteByte(' '); err != nil {
						return err
					}
					if err := writeQuoted(w, s); err != nil {
						return err
					}
				}
			} else if s != "" {
				if _, err := w.WriteString(" SYSTEM "); err != nil {
					return err
				}
				if err := writeQuoted(w, s); err != nil {
					return err
				}
			}
		}
		return w.WriteByte('>')
	case RawNode:
		_, err := w.WriteString(n.Data)
		return err
	default:
		return errors.New("html: unknown node type")
	}

	// Render the <xxx> opening tag.
	if err := w.WriteByte('<'); err != nil {
		return err
	}
	if _, err := w.WriteString(n.Data); err != nil {
		return err
	}
	for _, a := range n.Attr {
		if err := w.WriteByte(' '); err != nil {
			return err
		}
		if a.Namespace != "" {
			if _, err := w.WriteString(a.Namespace); err != nil {
				return err
			}
			if err := w.WriteByte(':'); err != nil {
				return err
			}
		}
		if _, err := w.WriteString(a.Key); err != nil {
			return err
		}
		if _, err := w.WriteString(`="`); err != nil {
			return err
		}
		if err := escape(w, a.Val); err != nil {
			return err
		}
		if err := w.WriteByte('"'); err != nil {
			return err
		}
	}
	if voidElements[n.Data] {
		if n.FirstChild != nil {
			return fmt.Errorf("html: void element <%s> has child nodes", n.Data)
		}
		_, err := w.WriteString("/>")
		return err
	}
	if err := w.WriteByte('>'); err != nil {
		return err
	}

	// Add initial newline where there is danger of a newline beging ignored.
	if c := n.FirstChild; c != nil && c.Type == TextNode && strings.HasPrefix(c.Data, "\n") {
		switch n.Data {
		case "pre", "listing", "textarea":
			if err := w.WriteByte('\n'); err != nil {
				return err
			}
		}
	}

	// Render any child nodes
	if childTextNodesAreLiteral(n) {
		for c := n.FirstChild; c != nil; c = c.NextSibling {
			if c.Type == TextNode {
				if _, err := w.WriteString(c.Data); err != nil {
					return err
				}
			} else {
				if err := render1(w, c); err != nil {
					return err
				}
			}
		}
		if n.Data == "plaintext" {
			// Don't render anything else. <plaintext> must be the
			// last element in the file, with no closing tag.
			return plaintextAbort
		}
	} else {
		for c := n.FirstChild; c != nil; c = c.NextSibling {
			if err := render1(w, c); err != nil {
				return err
			}
		}
	}

	// Render the </xxx> closing tag.
	if _, err := w.WriteString("</"); err != nil {
		return err
	}
	if _, err := w.WriteString(n.Data); err != nil {
		return err
	}
	return w.WriteByte('>')
}

func childTextNodesAreLiteral(n *Node) bool {
	// Per WHATWG HTML 13.3, if the parent of the current node is a style,
	// script, xmp, iframe, noembed, noframes, or plaintext element, and the
	// current node is a text node, append the value of the node's data
	// literally. The specification is not explicit about it, but we only
	// enforce this if we are in the HTML namespace (i.e. when the namespace is
	// "").
	// NOTE: we also always include noscript elements, although the
	// specification states that they should only be rendered as such if
	// scripting is enabled for the node (which is not something we track).
	if n.Namespace != "" {
		return false
	}
	switch n.Data {
	case "iframe", "noembed", "noframes", "noscript", "plaintext", "script", "style", "xmp":
		return true
	default:
		return false
	}
}

// writeQuoted writes s to w surrounded by quotes. Normally it will use double
// quotes, but if s contains a double quote, it will use single quotes.
// It is used for writing the identifiers in a doctype declaration.
// In valid HTML, they can't contain both types of quotes.
func writeQuoted(w writer, s string) error {
	var q byte = '"'
	if strings.Contains(s, `"`) {
		q = '\''
	}
	if err := w.WriteByte(q); err != nil {
		return err
	}
	if _, err := w.WriteString(s); err != nil {
		return err
	}
	if err := w.WriteByte(q); err != nil {
		return err
	}
	return nil
}

// Section 12.1.2, "Elements", gives this list of void elements. Void elements
// are those that can't have any contents.
var voidElements = map[string]bool{
	"area":   true,
	"base":   true,
	"br":     true,
	"col":    true,
	"embed":  true,
	"hr":     true,
	"img":    true,
	"input":  true,
	"keygen": true, // "keygen" has been removed from the spec, but are kept here for backwards compatibility.
	"link":   true,
	"meta":   true,
	"param":  true,
	"source": true,
	"track":  true,
	"wbr":    true,
}