1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
|
package main
import (
"fmt"
"git.darknebu.la/GalaxySimulator/db-actions"
"git.darknebu.la/GalaxySimulator/structs"
"io/ioutil"
"log"
"net/http"
"strconv"
"time"
)
func processStars() {
log.Println("[processStars] Initializing the processing process")
for {
log.Println("++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++")
// print the amount of stars allready processed
printStarsProcessed()
// get some values such as a starID,
starID := getStarID()
star := getStar(starID)
timestep := getTimestep(starID)
//force := calcAllForces(star, timestep, theta)
force := structs.Vec2{10, 10}
newStar := calcNewPos(star, force, 1e4)
insertStar(newStar, timestep+1)
time.Sleep(5 * time.Second)
}
}
func printStarsProcessed() {
log.Printf("[ ] Stars processed: %d", starsProcessed)
}
func getStarID() int64 {
log.Printf("[getStarID] Getting a new starID from the distributor (%s)...", DISTRIBUTORURL)
log.Println("[getStarID] Preparing the http request")
requestURL := fmt.Sprintf("http://%s/distributor", DISTRIBUTORURL)
resp, err := http.Get(requestURL)
log.Printf("[getStarID] Sent http request to %s\n", requestURL)
defer resp.Body.Close()
if err != nil {
log.Printf("resp: %v", resp)
panic(err)
}
log.Println("[getStarID] Reading the response body")
body, err := ioutil.ReadAll(resp.Body)
log.Println("[getStarID] Done Reading the response body")
if err != nil {
panic(err)
}
log.Printf("[getStarID] Got the response: %v", string(body))
log.Println("[getStarID] Parsing the integer")
starID, parseIntErr := strconv.ParseInt(string(body), 10, 64)
if parseIntErr != nil {
panic(parseIntErr)
}
log.Println("[getStarID] Done parsing the integer")
return starID
}
func getStar(starID int64) structs.Star2D {
var star = db_actions.GetStar(db, starID)
return star
}
func getTimestep(starID int64) int64 {
var timestep = db_actions.GetStarIDTimestep(db, starID)
return timestep
}
func calcNewPos(star structs.Star2D, force structs.Vec2, timestep float64) structs.Star2D {
star.CalcNewPos(force, timestep)
returnStar := structs.Star2D{
C: structs.Vec2{
X: star.C.X,
Y: star.C.Y,
},
V: structs.Vec2{
X: force.X,
Y: force.Y,
},
M: star.M,
}
return returnStar
}
func insertStar(star structs.Star2D, timestep int64) {
log.Printf("Inserting the star %v into the timestep %d", star, timestep)
}
|